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pubg/SDK/PUBGM_BP_STRUCT_Result_RADAR_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:49 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_Result_RADAR.BP_STRUCT_Result_RADAR
// 0x0050
struct FBP_STRUCT_Result_RADAR
{
float SurviveScore_f_0_0097DC802939B40A68CA59BD04FE87C6; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float HurtScore_f_1_2F476840610E31836DEFD7DD09905E76; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString SupportScore_s_2_52CC420058C4466242C03B650418E4C3; // 0x0008(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
float SupportScore_f_3_52BF3EC058C4465542C03B720418E4F6; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float SupplyScore_f_4_3A9642C027E270F50F1E70990A5F6AB6; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString HurtScore_s_5_2F546B80610E31906DEFD7A809905E43; // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString KillScore_s_6_7EEC25C0142FC6235228E9BE09CE78C3; // 0x0028(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
float KillScore_f_7_7EDF2280142FC6165228E9A309CE78F6; // 0x0034(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString SupplyScore_s_8_3AA3460027E271020F1E70940A5F6A83; // 0x0038(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString SurviveScore_s_9_00A4DFC02939B41768CA59A804FE87F3; // 0x0044(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}