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pubg/SDK/PUBGM_BP_STRUCT_ShortHand_Menu_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_ShortHand_Menu.BP_STRUCT_ShortHand_Menu
// 0x0018
struct FBP_STRUCT_ShortHand_Menu
{
int IsSelect_0_176B24007B2088980B90524A0D371CF4; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int ShortHandType_1_32EE08403C6F8C1D3CFC9D6B0C860BF5; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool RedPoint_2_21D3264077BB6DBD5144C9F90E3C6984; // 0x0008(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0009(0x0003) MISSED OFFSET
struct FString SkinIconUrl_3_553151403510327D51055FC30CF97A7C; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}