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pubg/SDK/PUBGM_BP_STRUCT_TeammateProfile_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_TeammateProfile.BP_STRUCT_TeammateProfile
// 0x0020
struct FBP_STRUCT_TeammateProfile
{
struct FString picUrl_0_934B50354FC6F43C22567EA3DC4E44F6; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString uid_4_506FF475432CD4FAA212E3A779174761; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int level_2_365A96DB4BA98F88375F5E8526D4C834; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int cur_avatar_box_id_3_82154A3A4BA64B6DF11C4F8B8C53659C; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}