Files
pubg/SDK/PUBGM_HeadMountedDisplay_classes.hpp
T
2026-05-02 14:30:03 +08:00

138 lines
7.1 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class HeadMountedDisplay.HeadMountedDisplayFunctionLibrary
// 0x0000 (0x0020 - 0x0020)
class UHeadMountedDisplayFunctionLibrary : public UBlueprintFunctionLibrary
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class HeadMountedDisplay.HeadMountedDisplayFunctionLibrary");
return pStaticClass;
}
static void SetWorldToMetersScale(class UObject* WorldContext, float NewScale);
static void SetTrackingOrigin(TEnumAsByte<EHMDTrackingOrigin> Origin);
static void SetSpectatorScreenTexture(class UTexture* InTexture);
static void SetSpectatorScreenModeTexturePlusEyeLayout(const struct FVector2D& EyeRectMin, const struct FVector2D& EyeRectMax, const struct FVector2D& TextureRectMin, const struct FVector2D& TextureRectMax, bool bDrawEyeFirst, bool bClearBlack);
static void SetSpectatorScreenMode(ESpectatorScreenMode Mode);
static void SetClippingPlanes(float Near, float Far);
static void ResetOrientationAndPosition(float Yaw, TEnumAsByte<EOrientPositionSelector> Options);
static bool IsSpectatorScreenModeControllable();
static bool IsInLowPersistenceMode();
static bool IsHeadMountedDisplayEnabled();
static bool IsHeadMountedDisplayConnected();
static bool HasValidTrackingPosition();
static float GetWorldToMetersScale(class UObject* WorldContext);
static void GetVRFocusState(bool* bUseFocus, bool* bHasFocus);
static void GetTrackingSensorParameters(int Index, struct FRotator* Rotation, float* LeftFOV, float* RightFOV, float* TopFOV, struct FVector* Origin, float* Distance, float* NearPlane, float* FarPlane, bool* IsActive, float* BottomFOV);
static TEnumAsByte<EHMDTrackingOrigin> GetTrackingOrigin();
static float GetScreenPercentage();
static void GetPositionalTrackingCameraParameters(struct FVector* CameraOrigin, struct FRotator* CameraRotation, float* HFOV, float* VFOV, float* CameraDistance, float* NearPlane, float* FarPlane);
static void GetOrientationAndPosition(struct FRotator* DeviceRotation, struct FVector* DevicePosition);
static int GetNumOfTrackingSensors();
static TEnumAsByte<EHMDWornState> GetHMDWornState();
static struct FName GetHMDDeviceName();
static void EnableLowPersistenceMode(bool bEnable);
static bool EnableHMD(bool bEnable);
};
// Class HeadMountedDisplay.MotionControllerComponent
// 0x0060 (0x0650 - 0x05F0)
class UMotionControllerComponent : public UPrimitiveComponent
{
public:
int PlayerIndex; // 0x05F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
EControllerHand Hand; // 0x05F4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char bDisableLowLatencyUpdate : 1; // 0x05F5(0x0001) (Edit, BlueprintVisible)
ETrackingStatus CurrentTrackingStatus; // 0x05F6(0x0001) (BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x59]; // 0x05F7(0x0059) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class HeadMountedDisplay.MotionControllerComponent");
return pStaticClass;
}
bool IsTracked();
};
// Class HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary
// 0x0000 (0x0020 - 0x0020)
class UMotionTrackedDeviceFunctionLibrary : public UBlueprintFunctionLibrary
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary");
return pStaticClass;
}
static void SetIsControllerMotionTrackingEnabledByDefault(bool Enable);
static bool IsMotionTrackingEnabledForDevice(int PlayerIndex, EControllerHand Hand);
static bool IsMotionTrackingEnabledForComponent(class UMotionControllerComponent* MotionControllerComponent);
static bool IsMotionTrackedDeviceCountManagementNecessary();
static int GetMotionTrackingEnabledControllerCount();
static int GetMaximumMotionTrackedControllerCount();
static bool EnableMotionTrackingOfDevice(int PlayerIndex, EControllerHand Hand);
static bool EnableMotionTrackingForComponent(class UMotionControllerComponent* MotionControllerComponent);
static void DisableMotionTrackingOfDevice(int PlayerIndex, EControllerHand Hand);
static void DisableMotionTrackingOfControllersForPlayer(int PlayerIndex);
static void DisableMotionTrackingOfAllControllers();
static void DisableMotionTrackingForComponent(class UMotionControllerComponent* MotionControllerComponent);
};
// Class HeadMountedDisplay.VRNotificationsComponent
// 0x0068 (0x0128 - 0x00C0)
class UVRNotificationsComponent : public UActorComponent
{
public:
unsigned char UnknownData00[0x8]; // 0x00C0(0x0008) MISSED OFFSET
struct FScriptMulticastDelegate HMDTrackingInitializedDelegate; // 0x00C8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate HMDRecenteredDelegate; // 0x00D4(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate HMDLostDelegate; // 0x00E0(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate HMDReconnectedDelegate; // 0x00EC(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate HMDConnectCanceledDelegate; // 0x00F8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate HMDPutOnHeadDelegate; // 0x0104(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate HMDRemovedFromHeadDelegate; // 0x0110(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate VRControllerRecenteredDelegate; // 0x011C(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class HeadMountedDisplay.VRNotificationsComponent");
return pStaticClass;
}
};
}