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pubg/SDK/PUBGM_MovieSceneCapture_parameters.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureFrameNumber
struct UMovieSceneCaptureEnvironment_GetCaptureFrameNumber_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureElapsedTime
struct UMovieSceneCaptureEnvironment_GetCaptureElapsedTime_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
}