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pubg/SDK/PUBGM_MovieSceneCapture_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Enums
//---------------------------------------------------------------------------
// Enum MovieSceneCapture.EHDRCaptureGamut
enum class EHDRCaptureGamut : uint8_t
{
HCGM_Rec709 = 0,
HCGM_P3DCI = 1,
HCGM_Rec2020 = 2,
HCGM_ACES = 3,
HCGM_ACEScg = 4,
HCGM_MAX = 5
};
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// ScriptStruct MovieSceneCapture.CaptureProtocolID
// 0x0008
struct FCaptureProtocolID
{
struct FName Identifier; // 0x0000(0x0008) (Edit, ZeroConstructor, EditConst, IsPlainOldData)
};
// ScriptStruct MovieSceneCapture.CaptureResolution
// 0x0008
struct FCaptureResolution
{
uint32_t ResX; // 0x0000(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
uint32_t ResY; // 0x0004(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
};
// ScriptStruct MovieSceneCapture.MovieSceneCaptureSettings
// 0x003C
struct FMovieSceneCaptureSettings
{
struct FDirectoryPath OutputDirectory; // 0x0000(0x000C) (Edit, Config)
class UClass* GameModeOverride; // 0x000C(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FString OutputFormat; // 0x0010(0x000C) (Edit, ZeroConstructor, Config)
bool bOverwriteExisting; // 0x001C(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bUseRelativeFrameNumbers; // 0x001D(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData00[0x2]; // 0x001E(0x0002) MISSED OFFSET
int HandleFrames; // 0x0020(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char ZeroPadFrameNumbers; // 0x0024(0x0001) (ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x0025(0x0003) MISSED OFFSET
int FrameRate; // 0x0028(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FCaptureResolution Resolution; // 0x002C(0x0008) (Edit, Config)
bool bEnableTextureStreaming; // 0x0034(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bCinematicEngineScalability; // 0x0035(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bCinematicMode; // 0x0036(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bAllowMovement; // 0x0037(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bAllowTurning; // 0x0038(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bShowPlayer; // 0x0039(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bShowHUD; // 0x003A(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData02[0x1]; // 0x003B(0x0001) MISSED OFFSET
};
// ScriptStruct MovieSceneCapture.CompositionGraphCapturePasses
// 0x000C
struct FCompositionGraphCapturePasses
{
TArray<struct FString> Value; // 0x0000(0x000C) (Edit, ZeroConstructor)
};
}