Files
pubg/SDK/PUBGM_UICommonFunctionLibrary_classes.hpp
T
2026-05-02 14:30:03 +08:00

42 lines
1.5 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:52 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// BlueprintGeneratedClass UICommonFunctionLibrary.UICommonFunctionLibrary_C
// 0x0000 (0x0020 - 0x0020)
class UUICommonFunctionLibrary_C : public UBlueprintFunctionLibrary
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("BlueprintGeneratedClass UICommonFunctionLibrary.UICommonFunctionLibrary_C");
return pStaticClass;
}
static void SetAdaptation_ScreenHole(class UWidget* Widget, class UObject* __WorldContext);
static void GetUIRectOffset_WithSetting(class UObject* __WorldContext, struct FString* RealOffset);
static void SetAndroidPhoneAdaptation(class UCanvasPanelSlot* panel, class UObject* __WorldContext);
static void SetAdaptation_Lobby(class UWidget* Widget, class UObject* __WorldContext);
static void FormatSecondsToString(int Seconds, class UObject* __WorldContext, struct FText* Ret);
static void SetSquareFixedScslr(class UWidget* Widget, class UObject* __WorldContext);
static void SetAdaptation(class UWidget* Widget, class UObject* __WorldContext);
static void SetTabStyle(bool isCheck, class UTextBlock* Text, class UImage* Icon, const struct FColor& onColor, const struct FColor& offColor, class UObject* __WorldContext);
};
}