Files
pubg/SDK/PUBGM_bp_corps_lobby_functions.cpp
T
2026-05-02 14:30:03 +08:00

156 lines
4.1 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::EventCorpsLobbyUIClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIClose_NoFetch");
Abp_corps_lobby_C_EventCorpsLobbyUIClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIClose
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::EventCorpsLobbyUIClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIClose");
Abp_corps_lobby_C_EventCorpsLobbyUIClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIHelp_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::EventCorpsLobbyUIHelp_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIHelp_NoFetch");
Abp_corps_lobby_C_EventCorpsLobbyUIHelp_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIHelp
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::EventCorpsLobbyUIHelp()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyUIHelp");
Abp_corps_lobby_C_EventCorpsLobbyUIHelp_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyPushAddIdxValue_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::EventCorpsLobbyPushAddIdxValue_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyPushAddIdxValue_NoFetch");
Abp_corps_lobby_C_EventCorpsLobbyPushAddIdxValue_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyPushAddIdxValue
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::EventCorpsLobbyPushAddIdxValue()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.EventCorpsLobbyPushAddIdxValue");
Abp_corps_lobby_C_EventCorpsLobbyPushAddIdxValue_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_lobby.bp_corps_lobby_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_corps_lobby_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_lobby.bp_corps_lobby_C.UserConstructionScript");
Abp_corps_lobby_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}