Files
pubg/SDK/PUBGM_bp_corps_task_classes.hpp
T
2026-05-02 14:30:03 +08:00

63 lines
3.9 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_corps_task.bp_corps_task_C
// 0x00AC (0x037C - 0x02D0)
class Abp_corps_task_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
TArray<struct FBP_STRUCT_CorpsTaskActiveAwardInfo> BP_ARRAY_CorpsTaskActiveAwardInfos; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_CorpsTaskStarNum; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_CorpsTaskDropItem BP_STRUCT_CorpsTaskDropItem; // 0x02E4(0x000C) (Edit, BlueprintVisible)
int BP_CorpsTaskActiveNum; // 0x02F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_CorpsTaskInfo BP_STRUCT_CorpsTaskInfo; // 0x02F4(0x0020) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_TaskCorpsCategory> BP_ARRAY_TaskCorpsInfos; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_CorpsTaskCurrentOperateAwardId; // 0x0320(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_CorpsTaskActiveAwardItem BP_STRUCT_CorpsTaskActiveAwardItem; // 0x0324(0x0018) (Edit, BlueprintVisible)
struct FBP_STRUCT_TaskCorpsCategory BP_STRUCT_TaskCorpsCategory; // 0x033C(0x0010) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_CorpsTaskDropItem> BP_ARRAY_CorpsTaskCurrDropList; // 0x034C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_CorpsTaskActiveAwardInfo BP_STRUCT_CorpsTaskActiveAwardInfo; // 0x0358(0x0018) (Edit, BlueprintVisible)
bool BP_CorpsTaskHasRedPoint; // 0x0370(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0371(0x0003) MISSED OFFSET
int BP_CorpsTaskCurrentOperateTaskId; // 0x0374(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x0378(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_corps_task.bp_corps_task_C");
return pStaticClass;
}
void EventCorpsTaskGetActivenessReward_Push_NoFetch();
void EventCorpsTaskGetActivenessReward_Push();
void EventCorpsTaskGetReward_Push_NoFetch();
void EventCorpsTaskGetReward_Push();
void EventCorpsTaskShowRewardDetailPopup_Push_NoFetch();
void EventCorpsTaskShowRewardDetailPopup_Push();
void EventCorpsTaskGenTaskRewardData_Push_NoFetch();
void EventCorpsTaskGenTaskRewardData_Push();
void EventCorpsTaskGoTo_Push_NoFetch();
void EventCorpsTaskGoTo_Push();
void EventCorpsTaskClickAwarded_Push_NoFetch();
void EventCorpsTaskClickAwarded_Push();
void UserConstructionScript();
};
}