50 lines
2.5 KiB
C++
Executable File
50 lines
2.5 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:45 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_lobby_wdzs.bp_lobby_wdzs_C
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// 0x0038 (0x0308 - 0x02D0)
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class Abp_lobby_wdzs_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_WDZS_Level; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_WDZS_TypeName; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_WDZS_SeasonID; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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bool BP_WDZS_IsShareAwardShow; // 0x02F0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x02F1(0x0003) MISSED OFFSET
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struct FString BP_WDZS_Date; // 0x02F4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_WDZS_Score; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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class USceneComponent* DefaultSceneRoot; // 0x0304(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_lobby_wdzs.bp_lobby_wdzs_C");
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return pStaticClass;
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}
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void EventFetchInfo_NoFetch();
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void EventFetchInfo();
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void EventLobbyWDZSShowShareUI_NoFetch();
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void EventLobbyWDZSShowShareUI();
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void EventSetInfo_Push_NoFetch();
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void EventSetInfo_Push();
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void UserConstructionScript();
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};
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}
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