Files
pubg/SDK/PUBGM_bp_market_buy_batch_classes.hpp
T
2026-05-02 14:30:03 +08:00

62 lines
4.1 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_market_buy_batch.bp_market_buy_batch_C
// 0x00E0 (0x03B0 - 0x02D0)
class Abp_market_buy_batch_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FBP_STRUCT_MarketBuyBatchItemInfo BP_STRUCT_MarketBuyBatchItemInfo; // 0x02D4(0x00A4) (Edit, BlueprintVisible)
int BP_MarketBuyBatch_MoneyType2; // 0x0378(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_MarketBuyBatchItemInfo> BP_ARRAY_MarketBuyBatchItemList; // 0x037C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_MarketBuyBatch_SwitchSelectedItemIndex; // 0x0388(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_MarketBuyBatch_MoneyPrice1; // 0x038C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_MarketBuyBatch_MoneyType1; // 0x0390(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_MarketBuyBatch_MoneyEnough2; // 0x0394(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0395(0x0003) MISSED OFFSET
int BP_MarketBuyBatch_CheckBoxClickTimeIndex; // 0x0398(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_MarketBuyBatch_BuyBtn_Enable; // 0x039C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x039D(0x0003) MISSED OFFSET
int BP_MarketBuyBatch_MoneyPrice2; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_MarketBuyBatch_CheckBoxClickItemIndex; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_MarketBuyBatch_MoneyEnough1; // 0x03A8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData02[0x3]; // 0x03A9(0x0003) MISSED OFFSET
class USceneComponent* DefaultSceneRoot; // 0x03AC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_market_buy_batch.bp_market_buy_batch_C");
return pStaticClass;
}
void EventMarketBuyBatchUIOnDisableBuy_NoFetch();
void EventMarketBuyBatchUIOnDisableBuy();
void EventMarketBuyBatchUIClose_NoFetch();
void EventMarketBuyBatchUIClose();
void EventOnCheckBoxChecked_NoFetch();
void EventOnCheckBoxChecked();
void EventOnSwitchItemSelected_NoFetch();
void EventOnSwitchItemSelected();
void EventMarketBuyBatchUIOnBuy_NoFetch();
void EventMarketBuyBatchUIOnBuy();
void UserConstructionScript();
};
}