Files
pubg/SDK/PUBGM_bp_market_goods_functions.cpp
T
2026-05-02 14:30:03 +08:00

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//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::EventMarketGoodsUIBuy_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy_NoFetch");
Abp_market_goods_C_EventMarketGoodsUIBuy_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy
// (BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::EventMarketGoodsUIBuy()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy");
Abp_market_goods_C_EventMarketGoodsUIBuy_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::EventMarketGoodsUISelect_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect_NoFetch");
Abp_market_goods_C_EventMarketGoodsUISelect_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect
// (BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::EventMarketGoodsUISelect()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect");
Abp_market_goods_C_EventMarketGoodsUISelect_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::EventMarketGoodsUISelectType_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType_NoFetch");
Abp_market_goods_C_EventMarketGoodsUISelectType_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType
// (BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::EventMarketGoodsUISelectType()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType");
Abp_market_goods_C_EventMarketGoodsUISelectType_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_market_goods.bp_market_goods_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_market_goods_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.UserConstructionScript");
Abp_market_goods_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}