236 lines
6.6 KiB
C++
Executable File
236 lines
6.6 KiB
C++
Executable File
//PUBGM(0.13.5)32位SDK
|
|
//作者:清华
|
|
//Telegram:@qinghuanb666
|
|
//生成时间:Fri Apr 18 20:44:46 2025
|
|
|
|
#include "../SDK.hpp"
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------
|
|
//Functions
|
|
//---------------------------------------------------------------------------
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIBuy_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUIBuy_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIBuy_NoFetch");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUIBuy_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIBuy
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUIBuy()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIBuy");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUIBuy_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelect_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUISelect_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelect_NoFetch");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUISelect_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelect
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUISelect()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelect");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUISelect_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectType_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUISelectType_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectType_NoFetch");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUISelectType_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectType
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUISelectType()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectType");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUISelectType_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIToggleOwn_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUIToggleOwn_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIToggleOwn_NoFetch");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUIToggleOwn_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIToggleOwn
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUIToggleOwn()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUIToggleOwn");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUIToggleOwn_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectGun_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUISelectGun_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectGun_NoFetch");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUISelectGun_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectGun
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::EventMarketGunMainUISelectGun()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.EventMarketGunMainUISelectGun");
|
|
|
|
Abp_market_gun_main_C_EventMarketGunMainUISelectGun_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_market_gun_main.bp_market_gun_main_C.UserConstructionScript
|
|
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_market_gun_main_C::UserConstructionScript()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_market_gun_main.bp_market_gun_main_C.UserConstructionScript");
|
|
|
|
Abp_market_gun_main_C_UserConstructionScript_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
}
|
|
|