Files
pubg/SDK/PUBGM_bp_master_task_functions.cpp
T
2026-05-02 14:30:03 +08:00

156 lines
4.0 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_master_task.bp_master_task_C.EventMasterTaskConditionJump_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::EventMasterTaskConditionJump_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.EventMasterTaskConditionJump_NoFetch");
Abp_master_task_C_EventMasterTaskConditionJump_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_task.bp_master_task_C.EventMasterTaskConditionJump
// (BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::EventMasterTaskConditionJump()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.EventMasterTaskConditionJump");
Abp_master_task_C_EventMasterTaskConditionJump_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_task.bp_master_task_C.EventMasterTaskGetAward_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::EventMasterTaskGetAward_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.EventMasterTaskGetAward_NoFetch");
Abp_master_task_C_EventMasterTaskGetAward_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_task.bp_master_task_C.EventMasterTaskGetAward
// (BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::EventMasterTaskGetAward()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.EventMasterTaskGetAward");
Abp_master_task_C_EventMasterTaskGetAward_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_task.bp_master_task_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::EventFetchInfo_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.EventFetchInfo_NoFetch");
Abp_master_task_C_EventFetchInfo_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_task.bp_master_task_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::EventFetchInfo()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.EventFetchInfo");
Abp_master_task_C_EventFetchInfo_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_task.bp_master_task_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_master_task_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_task.bp_master_task_C.UserConstructionScript");
Abp_master_task_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}