61 lines
3.6 KiB
C++
Executable File
61 lines
3.6 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:47 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_nearby.bp_nearby_C
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// 0x00FC (0x03CC - 0x02D0)
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class Abp_nearby_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FBP_STRUCT_NearByProfile BP_STRUCT_NearByProfile; // 0x02D4(0x00A8) (Edit, BlueprintVisible)
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bool BP_NearBy_LocationPermission; // 0x037C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_NearBy_Location_Open; // 0x037D(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x2]; // 0x037E(0x0002) MISSED OFFSET
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struct FString BP_NearBy_ApplyUserId; // 0x0380(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_NearBy_ApplyUserVerify; // 0x038C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_NearBy_ApplyUserIndex; // 0x0398(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_NearBy_Gender_Filter; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_NearBy_ClickHeadID; // 0x03A0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_NearByProfile> BP_ARRAY_Near_By_Gender_Filter_Profile; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_NearBy_ApplyUserGender; // 0x03B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_NearByProfile> BP_ARRAY_Near_By_Profile; // 0x03BC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x03C8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_nearby.bp_nearby_C");
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return pStaticClass;
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}
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void EventNearByClickLocation_NoFetch();
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void EventNearByClickLocation();
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void EventNearByShowSendAddFriendRequestTips_NoFetch();
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void EventNearByShowSendAddFriendRequestTips();
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void EventNearbyClickHeadReq_NoFetch();
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void EventNearbyClickHeadReq();
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void EventFetchNewNearByPersonInfoList_NoFetch();
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void EventFetchNewNearByPersonInfoList();
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void EventNearBySelectGender_NoFetch();
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void EventNearBySelectGender();
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void EventNearByFriendApply_NoFetch();
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void EventNearByFriendApply();
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void UserConstructionScript();
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};
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}
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