196 lines
5.2 KiB
C++
Executable File
196 lines
5.2 KiB
C++
Executable File
//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:48 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_room_modeselect.bp_room_modeselect_C.EventFetchInfo_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventFetchInfo_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventFetchInfo_NoFetch");
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Abp_room_modeselect_C_EventFetchInfo_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventFetchInfo
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventFetchInfo()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventFetchInfo");
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Abp_room_modeselect_C_EventFetchInfo_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventClickBtnOK_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventClickBtnOK_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventClickBtnOK_NoFetch");
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Abp_room_modeselect_C_EventClickBtnOK_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventClickBtnOK
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventClickBtnOK()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventClickBtnOK");
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Abp_room_modeselect_C_EventClickBtnOK_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventUnSelectAllItems_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventUnSelectAllItems_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventUnSelectAllItems_NoFetch");
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Abp_room_modeselect_C_EventUnSelectAllItems_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventUnSelectAllItems
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventUnSelectAllItems()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventUnSelectAllItems");
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Abp_room_modeselect_C_EventUnSelectAllItems_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventCheckUnlockRoomType_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventCheckUnlockRoomType_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventCheckUnlockRoomType_NoFetch");
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Abp_room_modeselect_C_EventCheckUnlockRoomType_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.EventCheckUnlockRoomType
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::EventCheckUnlockRoomType()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.EventCheckUnlockRoomType");
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Abp_room_modeselect_C_EventCheckUnlockRoomType_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room_modeselect.bp_room_modeselect_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void Abp_room_modeselect_C::UserConstructionScript()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room_modeselect.bp_room_modeselect_C.UserConstructionScript");
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Abp_room_modeselect_C_UserConstructionScript_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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}
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