52 lines
2.5 KiB
C++
Executable File
52 lines
2.5 KiB
C++
Executable File
#pragma once
|
|
|
|
//PUBGM(0.13.5)32位SDK
|
|
//作者:清华
|
|
//Telegram:@qinghuanb666
|
|
//生成时间:Fri Apr 18 20:44:49 2025
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------
|
|
//Classes
|
|
//---------------------------------------------------------------------------
|
|
|
|
// ScriptBlueprintGeneratedClass bp_share_pddhb.bp_share_pddhb_C
|
|
// 0x0040 (0x0310 - 0x02D0)
|
|
class Abp_share_pddhb_C : public ALuaClassObj
|
|
{
|
|
public:
|
|
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
|
|
struct FString BP_PDDHBRemainNum; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
int BP_PDDHB_DelayShowTime; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
bool BP_PDDHB_VALID; // 0x02E4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
unsigned char UnknownData00[0x3]; // 0x02E5(0x0003) MISSED OFFSET
|
|
struct FString BP_PDDHB_QQBKIMG; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
struct FString BP_PDDHB_WXBKIMG; // 0x02F4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
struct FString BP_PDDHBRoomId; // 0x0300(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
class USceneComponent* DefaultSceneRoot; // 0x030C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
|
|
static UClass* StaticClass()
|
|
{
|
|
static UClass *pStaticClass = 0;
|
|
if (!pStaticClass)
|
|
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_pddhb.bp_share_pddhb_C");
|
|
return pStaticClass;
|
|
}
|
|
|
|
|
|
void EventSharePDD_Push_NoFetch();
|
|
void EventSharePDD_Push();
|
|
void EventSharePDDFetchInfo_NoFetch();
|
|
void EventSharePDDFetchInfo();
|
|
void EventHidePDDHBUI_NoFetch();
|
|
void EventHidePDDHBUI();
|
|
void EventClickSharePDDBtn_NoFetch();
|
|
void EventClickSharePDDBtn();
|
|
void UserConstructionScript();
|
|
};
|
|
|
|
|
|
}
|
|
|