46 lines
2.4 KiB
C++
Executable File
46 lines
2.4 KiB
C++
Executable File
#pragma once
|
|
|
|
//PUBGM(0.13.5)32位SDK
|
|
//作者:清华
|
|
//Telegram:@qinghuanb666
|
|
//生成时间:Fri Apr 18 20:44:50 2025
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------
|
|
//Classes
|
|
//---------------------------------------------------------------------------
|
|
|
|
// ScriptBlueprintGeneratedClass bp_warzone_medalchoose.bp_warzone_medalchoose_C
|
|
// 0x0080 (0x0350 - 0x02D0)
|
|
class Abp_warzone_medalchoose_C : public ALuaClassObj
|
|
{
|
|
public:
|
|
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
|
|
TArray<struct FBP_STRUCT_WarZoneMedalChooseInfo> BP_ARRAY_WarZoneMedalChooseInfoList; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
int BP_WarZoneMedalChooseType; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
struct FString BP_WarZoneStreetName; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
TArray<int> BP_ARRAY_WarZoneStreetMedalRank; // 0x02F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
|
struct FBP_STRUCT_WarZoneMedalChooseInfo BP_STRUCT_WarZoneMedalChooseInfo; // 0x02FC(0x0048) (Edit, BlueprintVisible)
|
|
int BP_WarZoneMedalRank_Tab; // 0x0344(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
int BP_WarZoneStreetGetMedalCount; // 0x0348(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
class USceneComponent* DefaultSceneRoot; // 0x034C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
|
|
|
static UClass* StaticClass()
|
|
{
|
|
static UClass *pStaticClass = 0;
|
|
if (!pStaticClass)
|
|
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_warzone_medalchoose.bp_warzone_medalchoose_C");
|
|
return pStaticClass;
|
|
}
|
|
|
|
|
|
void EventWarZoneMedalChooseClose_NoFetch();
|
|
void EventWarZoneMedalChooseClose();
|
|
void UserConstructionScript();
|
|
};
|
|
|
|
|
|
}
|
|
|