Files
pubg/SDK/PUBGM_bp_windowob_lobby_functions.cpp
T
2026-05-02 14:30:03 +08:00

196 lines
5.2 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterWatching_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBEnterWatching_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterWatching_NoFetch");
Abp_windowob_lobby_C_EventOBEnterWatching_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterWatching
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBEnterWatching()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterWatching");
Abp_windowob_lobby_C_EventOBEnterWatching_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterSetting_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBEnterSetting_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterSetting_NoFetch");
Abp_windowob_lobby_C_EventOBEnterSetting_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterSetting
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBEnterSetting()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterSetting");
Abp_windowob_lobby_C_EventOBEnterSetting_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterRoom_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBEnterRoom_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterRoom_NoFetch");
Abp_windowob_lobby_C_EventOBEnterRoom_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterRoom
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBEnterRoom()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBEnterRoom");
Abp_windowob_lobby_C_EventOBEnterRoom_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBWatchingPushValue_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBWatchingPushValue_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBWatchingPushValue_NoFetch");
Abp_windowob_lobby_C_EventOBWatchingPushValue_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBWatchingPushValue
// (BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::EventOBWatchingPushValue()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.EventOBWatchingPushValue");
Abp_windowob_lobby_C_EventOBWatchingPushValue_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_windowob_lobby.bp_windowob_lobby_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_windowob_lobby_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_windowob_lobby.bp_windowob_lobby_C.UserConstructionScript");
Abp_windowob_lobby_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}