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pubg/SDK/PUBGM_BP_STRUCT_FirstRecharge_Item_structs.hpp
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_FirstRecharge_Item.BP_STRUCT_FirstRecharge_Item
// 0x000C
struct FBP_STRUCT_FirstRecharge_Item
{
int id_1_58BC364075E94C8D33EA58DD0965FE54; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int num_2_53C0D70074E45AF219AFE29F065FFF2D; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int valid_hours_3_1563CB0073AAF78E14CAF53007A99833; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}