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pubg/SDK/PUBGM_BP_STRUCT_GoodItemGet_ToShow_structs.hpp
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:49 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_GoodItemGet_ToShow.BP_STRUCT_GoodItemGet_ToShow
// 0x0014
struct FBP_STRUCT_GoodItemGet_ToShow
{
int count_0_B804FEC74F8FFA04EFB2ABBBDB8FF8FE; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int res_id_1_E16DC5BC4A0AD3512B0A31AD1C01DD9B; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString valid_hours_str_2_9792409B43FBEFC1632E50901D9027B1; // 0x0008(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}