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pubg/SDK/PUBGM_BP_STRUCT_MasterTaskAwardItem_structs.hpp
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_MasterTaskAwardItem.BP_STRUCT_MasterTaskAwardItem
// 0x0015
struct FBP_STRUCT_MasterTaskAwardItem
{
struct FString LimitTimeStr_0_407A8E304C83C672039537829D5418AC; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int Count_1_C7E60F0F43E3525B2604B1A6B02FE7C9; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int ResId_2_0B78C08F42B24383AE7C1F8B71783E2F; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool IsMasterAward_3_0BE36B3E4BA5B66864CC4F9BE452C110; // 0x0014(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}