Files
pubg/SDK/PUBGM_BP_STRUCT_RoleInfoHistoryItem_structs.hpp
2026-05-02 14:30:03 +08:00

36 lines
2.9 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_RoleInfoHistoryItem.BP_STRUCT_RoleInfoHistoryItem
// 0x0064
struct FBP_STRUCT_RoleInfoHistoryItem
{
struct FString battle_id_0_BAB16CA04FAF0AF37CB29691FFCF7F53; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString rating_1_FC2885A443B768AEB436EF9EF09BD3E1; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int rank_2_FBC02A2844C3AA084AF7ACB389423D22; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString time_4_A5EC36DA4C11C12025D78F955A301A2B; // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString battle_type_5_8E4F69C241A968E63097F8A84C91D992; // 0x0028(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString change_rating_6_B99EC66D4E63D0A094FB70AFA09E066C; // 0x0034(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int segment_7_BC3A2CF44BCED11FE4E41F99E3DC55F2; // 0x0040(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString final_level_10_94646C7646C6FAE43BA207B1646AA7F6; // 0x0044(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString kill_9_EC73003B44C2B3048F209E920B929681; // 0x0050(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int title_id_12_123BE31B4B73FB554A31FB810D99B5CE; // 0x005C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool show_score_13_1A5FF40049621D6C1FDB3C2F06E40CC5; // 0x0060(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool is_blackroom_14_5C87E2407B43DA892ED6943A0AA308FD; // 0x0061(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool is_resource_win_15_3AC879000D15D43260223D150C8F3B3E; // 0x0062(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool is_resource_battle_16_3949A4807BAE3A5A68D80EE800E473D5; // 0x0063(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}