Files
pubg/SDK/PUBGM_BP_STRUCT_WarZoneRank_RoleInfo_structs.hpp
2026-05-02 14:30:03 +08:00

27 lines
1.3 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_WarZoneRank_RoleInfo.BP_STRUCT_WarZoneRank_RoleInfo
// 0x002C
struct FBP_STRUCT_WarZoneRank_RoleInfo
{
struct FString sign_str_0_60A40B40596D6C0D5139F9A60C702172; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int title_level_1_2F61B74047CD59A953D6B3AC0FA2FF5C; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString title_2_0F0BF98015B9C9E26CE4691004C033E5; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString title_image_path_3_085775005C97B4A424DAC18A036C68E8; // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int holidayTitle_5_1D570C003091794A3CDA26E9022EAAC5; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}