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pubg/SDK/PUBGM_GameplayTasks_structs.hpp
2026-05-02 14:30:03 +08:00

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1.6 KiB
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Enums
//---------------------------------------------------------------------------
// Enum GameplayTasks.ETaskResourceOverlapPolicy
enum class ETaskResourceOverlapPolicy : uint8_t
{
ETaskResourceOverlapPolicy__StartOnTop = 0,
ETaskResourceOverlapPolicy__StartAtEnd = 1,
ETaskResourceOverlapPolicy__ETaskResourceOverlapPolicy_MAX = 2
};
// Enum GameplayTasks.EGameplayTaskState
enum class EGameplayTaskState : uint8_t
{
EGameplayTaskState__Uninitialized = 0,
EGameplayTaskState__AwaitingActivation = 1,
EGameplayTaskState__Paused = 2,
EGameplayTaskState__Active = 3,
EGameplayTaskState__Finished = 4,
EGameplayTaskState__EGameplayTaskState_MAX = 5
};
// Enum GameplayTasks.EGameplayTaskRunResult
enum class EGameplayTaskRunResult : uint8_t
{
EGameplayTaskRunResult__Error = 0,
EGameplayTaskRunResult__Failed = 1,
EGameplayTaskRunResult__Success_Paused = 2,
EGameplayTaskRunResult__Success_Active = 3,
EGameplayTaskRunResult__Success_Finished = 4,
EGameplayTaskRunResult__EGameplayTaskRunResult_MAX = 5
};
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// ScriptStruct GameplayTasks.GameplayResourceSet
// 0x0002
struct FGameplayResourceSet
{
unsigned char UnknownData00[0x2]; // 0x0000(0x0002) MISSED OFFSET
};
}