608 lines
19 KiB
C++
Executable File
608 lines
19 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:53 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Parameters
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//---------------------------------------------------------------------------
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// Function Global_Voice.Global_Voice_C.OpenCheckboxRecord
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struct UGlobal_Voice_C_OpenCheckboxRecord_Params
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{
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bool IsOpen; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.OpenCheckboxSpeaker
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struct UGlobal_Voice_C_OpenCheckboxSpeaker_Params
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{
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bool IsOpen; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.HideMicphoneFromOutside
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struct UGlobal_Voice_C_HideMicphoneFromOutside_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ShowMicphoneFromOutside
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struct UGlobal_Voice_C_ShowMicphoneFromOutside_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RefreshMicphoneToggle
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struct UGlobal_Voice_C_RefreshMicphoneToggle_Params
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{
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bool IsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.RefreshSpeakerToggle
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struct UGlobal_Voice_C_RefreshSpeakerToggle_Params
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{
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bool IsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.OnClickSpeakerTeamOn
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struct UGlobal_Voice_C_OnClickSpeakerTeamOn_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClickSpeakerAllOn
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struct UGlobal_Voice_C_OnClickSpeakerAllOn_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClickMicTeamOn
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struct UGlobal_Voice_C_OnClickMicTeamOn_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClickMicAllOn
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struct UGlobal_Voice_C_OnClickMicAllOn_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.PlayerInfoEnterAnim
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struct UGlobal_Voice_C_PlayerInfoEnterAnim_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ResetPlayAnimState
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struct UGlobal_Voice_C_ResetPlayAnimState_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.UIHideNative
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struct UGlobal_Voice_C_UIHideNative_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.UIShowNative
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struct UGlobal_Voice_C_UIShowNative_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.Transitions_Enter
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struct UGlobal_Voice_C_Transitions_Enter_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.SyncPushOneData
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struct UGlobal_Voice_C_SyncPushOneData_Params
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{
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struct FString prop; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor)
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};
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// Function Global_Voice.Global_Voice_C.SyncOneData
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struct UGlobal_Voice_C_SyncOneData_Params
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{
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struct FString prop; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor)
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};
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// Function Global_Voice.Global_Voice_C.ChangeSpeakerFlag
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struct UGlobal_Voice_C_ChangeSpeakerFlag_Params
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{
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bool Open; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.ChangeMicphoneFlag
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struct UGlobal_Voice_C_ChangeMicphoneFlag_Params
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{
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bool Open; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.OnTryCloseSpeaker
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struct UGlobal_Voice_C_OnTryCloseSpeaker_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.TickVoiceRoom
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struct UGlobal_Voice_C_TickVoiceRoom_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.UIHide
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struct UGlobal_Voice_C_UIHide_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.UIShow
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struct UGlobal_Voice_C_UIShow_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnUploadRecordFailed
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struct UGlobal_Voice_C_OnUploadRecordFailed_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTryCloseMic
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struct UGlobal_Voice_C_OnTryCloseMic_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.StopPlayRecordFileAndRecoverBGM
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struct UGlobal_Voice_C_StopPlayRecordFileAndRecoverBGM_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.FadeOutBGM
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struct UGlobal_Voice_C_FadeOutBGM_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.FadeInBGM
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struct UGlobal_Voice_C_FadeInBGM_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.CheckVoiceMessageInited
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struct UGlobal_Voice_C_CheckVoiceMessageInited_Params
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{
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bool Ret; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.OnClickSpeakerOff
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struct UGlobal_Voice_C_OnClickSpeakerOff_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClickSpeakerOn
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struct UGlobal_Voice_C_OnClickSpeakerOn_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClickMicOff
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struct UGlobal_Voice_C_OnClickMicOff_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClickMicOn
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struct UGlobal_Voice_C_OnClickMicOn_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ClearAllTimers
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struct UGlobal_Voice_C_ClearAllTimers_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RefreshSpeakerUI
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struct UGlobal_Voice_C_RefreshSpeakerUI_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RefreshMicUI
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struct UGlobal_Voice_C_RefreshMicUI_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.SyncTeamupState
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struct UGlobal_Voice_C_SyncTeamupState_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RefreshTeamUI
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struct UGlobal_Voice_C_RefreshTeamUI_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ChangeSpeakerState
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struct UGlobal_Voice_C_ChangeSpeakerState_Params
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{
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bool Open; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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bool lbsOpen; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.ChangeMicState
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struct UGlobal_Voice_C_ChangeMicState_Params
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{
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bool State; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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bool lbsState; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.RefreshStageUI
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struct UGlobal_Voice_C_RefreshStageUI_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.StopRecordVoice
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struct UGlobal_Voice_C_StopRecordVoice_Params
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{
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bool cancel; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.StartRecordVoice
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struct UGlobal_Voice_C_StartRecordVoice_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.StopPlayRecordFile
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struct UGlobal_Voice_C_StopPlayRecordFile_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.PlayDownloadFile
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struct UGlobal_Voice_C_PlayDownloadFile_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceDownload
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struct UGlobal_Voice_C_RequireGVoiceDownload_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RecoverGVoiceRealtime
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struct UGlobal_Voice_C_RecoverGVoiceRealtime_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.LeaveGVoiceOffline
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struct UGlobal_Voice_C_LeaveGVoiceOffline_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RetrieveGVoiceOffline
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struct UGlobal_Voice_C_RetrieveGVoiceOffline_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.GetProcedureTimer
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struct UGlobal_Voice_C_GetProcedureTimer_Params
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{
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int Type; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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bool stopTimer; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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struct FTimerHandle Output; // (Parm, OutParm)
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};
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// Function Global_Voice.Global_Voice_C.AddProcedureTimer
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struct UGlobal_Voice_C_AddProcedureTimer_Params
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{
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struct FTimerHandle Handle; // (BlueprintVisible, BlueprintReadOnly, Parm)
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int resendType; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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bool isStop; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.ClearGVoiceSpeechToTextResendEntry
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struct UGlobal_Voice_C_ClearGVoiceSpeechToTextResendEntry_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ClearGVoiceUploadResendEntry
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struct UGlobal_Voice_C_ClearGVoiceUploadResendEntry_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ClearGVoiceAuthResendEntry
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struct UGlobal_Voice_C_ClearGVoiceAuthResendEntry_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ProcessVoiceProcedure
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struct UGlobal_Voice_C_ProcessVoiceProcedure_Params
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{
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bool Output; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.ClearResendProcedure
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struct UGlobal_Voice_C_ClearResendProcedure_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceSpeechToText
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struct UGlobal_Voice_C_RequireGVoiceSpeechToText_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceUpload
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struct UGlobal_Voice_C_RequireGVoiceUpload_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceAuth
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struct UGlobal_Voice_C_RequireGVoiceAuth_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceSpeechToTextEntry
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struct UGlobal_Voice_C_RequireGVoiceSpeechToTextEntry_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceUploadEntry
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struct UGlobal_Voice_C_RequireGVoiceUploadEntry_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.RequireGVoiceAuthEntry
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struct UGlobal_Voice_C_RequireGVoiceAuthEntry_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ResetGVoiceMode
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struct UGlobal_Voice_C_ResetGVoiceMode_Params
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{
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int Mode; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.ResetTeamVoice
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struct UGlobal_Voice_C_ResetTeamVoice_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.SyncPushLuaData
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struct UGlobal_Voice_C_SyncPushLuaData_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.SyncLuaData
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struct UGlobal_Voice_C_SyncLuaData_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClearUploadResend
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struct UGlobal_Voice_C_OnClearUploadResend_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnAfterRequireSpeechToText
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struct UGlobal_Voice_C_OnAfterRequireSpeechToText_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnRequireSpeechToTextResend
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struct UGlobal_Voice_C_OnRequireSpeechToTextResend_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClearSpeechToTextResend
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struct UGlobal_Voice_C_OnClearSpeechToTextResend_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnRequireUploadResend
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struct UGlobal_Voice_C_OnRequireUploadResend_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTryDownloadVoiceRecord
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struct UGlobal_Voice_C_OnTryDownloadVoiceRecord_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClearDownloadFailedNotify
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struct UGlobal_Voice_C_OnClearDownloadFailedNotify_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnDownloadFileComplete
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struct UGlobal_Voice_C_OnDownloadFileComplete_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnApplyMessageKeyComplete
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struct UGlobal_Voice_C_OnApplyMessageKeyComplete_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTryStartRecordVoice
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struct UGlobal_Voice_C_OnTryStartRecordVoice_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTryStopRecordVoice
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struct UGlobal_Voice_C_OnTryStopRecordVoice_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTryCancelRecordVoice
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struct UGlobal_Voice_C_OnTryCancelRecordVoice_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnUploadRecordFileComplete
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struct UGlobal_Voice_C_OnUploadRecordFileComplete_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnUploadSpeechToTextComplete
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struct UGlobal_Voice_C_OnUploadSpeechToTextComplete_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnGameStageChanged
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struct UGlobal_Voice_C_OnGameStageChanged_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_voice_on_K2Node_ComponentBoundEvent_15_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_voice_on_K2Node_ComponentBoundEvent_15_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_voice_off_K2Node_ComponentBoundEvent_41_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_voice_off_K2Node_ComponentBoundEvent_41_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_mic_on_K2Node_ComponentBoundEvent_58_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_mic_on_K2Node_ComponentBoundEvent_58_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnVoiceMicOpenChanged
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struct UGlobal_Voice_C_OnVoiceMicOpenChanged_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnVoiceSpeakerOpenChanged
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struct UGlobal_Voice_C_OnVoiceSpeakerOpenChanged_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_mic_off_K2Node_ComponentBoundEvent_104_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_mic_off_K2Node_ComponentBoundEvent_104_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTeamStateChanged
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struct UGlobal_Voice_C_OnTeamStateChanged_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTryStopPlayRecordVoice
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struct UGlobal_Voice_C_OnTryStopPlayRecordVoice_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnApplicationDeactivated
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struct UGlobal_Voice_C_OnApplicationDeactivated_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnUploadRecordFileFailed
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struct UGlobal_Voice_C_OnUploadRecordFileFailed_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnUploadSpeechToTextFailed
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struct UGlobal_Voice_C_OnUploadSpeechToTextFailed_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_select_speaker_all_K2Node_ComponentBoundEvent_807_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_select_speaker_all_K2Node_ComponentBoundEvent_807_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_select_speaker_team_K2Node_ComponentBoundEvent_824_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_select_speaker_team_K2Node_ComponentBoundEvent_824_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_select_speaker_off_K2Node_ComponentBoundEvent_846_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_select_speaker_off_K2Node_ComponentBoundEvent_846_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_select_mic_all_K2Node_ComponentBoundEvent_883_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_select_mic_all_K2Node_ComponentBoundEvent_883_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_select_mic_team_K2Node_ComponentBoundEvent_900_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_select_mic_team_K2Node_ComponentBoundEvent_900_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__btn_select_mic_off_K2Node_ComponentBoundEvent_943_OnButtonClickedEvent__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__btn_select_mic_off_K2Node_ComponentBoundEvent_943_OnButtonClickedEvent__DelegateSignature_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__speaker_toggle_K2Node_ComponentBoundEvent_1405_OnCheckBoxComponentStateChanged__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__speaker_toggle_K2Node_ComponentBoundEvent_1405_OnCheckBoxComponentStateChanged__DelegateSignature_Params
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{
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bool bIsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.BndEvt__micphone_toggle_K2Node_ComponentBoundEvent_1428_OnCheckBoxComponentStateChanged__DelegateSignature
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struct UGlobal_Voice_C_BndEvt__micphone_toggle_K2Node_ComponentBoundEvent_1428_OnCheckBoxComponentStateChanged__DelegateSignature_Params
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{
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bool bIsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Global_Voice.Global_Voice_C.OnClearRoleInfo
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struct UGlobal_Voice_C_OnClearRoleInfo_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnAfterRequireUpload
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struct UGlobal_Voice_C_OnAfterRequireUpload_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnResetRoleInfo
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struct UGlobal_Voice_C_OnResetRoleInfo_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnClearAuthResend
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struct UGlobal_Voice_C_OnClearAuthResend_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnRequireAuthResend
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struct UGlobal_Voice_C_OnRequireAuthResend_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnVoiceModeChanged
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struct UGlobal_Voice_C_OnVoiceModeChanged_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnTeamVoiceRoomChanged
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struct UGlobal_Voice_C_OnTeamVoiceRoomChanged_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnAfterRequireAuth
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struct UGlobal_Voice_C_OnAfterRequireAuth_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnGVoiceInited
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struct UGlobal_Voice_C_OnGVoiceInited_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnJoinVoiceRoomSuccess
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struct UGlobal_Voice_C_OnJoinVoiceRoomSuccess_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.OnQuitVoiceRoomSuccess
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struct UGlobal_Voice_C_OnQuitVoiceRoomSuccess_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.Construct
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struct UGlobal_Voice_C_Construct_Params
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{
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};
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// Function Global_Voice.Global_Voice_C.ExecuteUbergraph_Global_Voice
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struct UGlobal_Voice_C_ExecuteUbergraph_Global_Voice_Params
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{
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int EntryPoint; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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}
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