Files
pubg/SDK/PUBGM_ImgMediaFactory_classes.hpp
2026-05-02 14:30:03 +08:00

40 lines
1.8 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class ImgMediaFactory.ImgMediaSettings
// 0x0024 (0x0040 - 0x001C)
class UImgMediaSettings : public UObject
{
public:
unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
float CacheBehindPercentage; // 0x0020(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
float CacheSizeGB; // 0x0024(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
uint32_t ExrDecoderThreads; // 0x0028(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FString DefaultProxy; // 0x002C(0x000C) (Edit, ZeroConstructor, Config)
bool UseDefaultProxy; // 0x0038(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData01[0x7]; // 0x0039(0x0007) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class ImgMediaFactory.ImgMediaSettings");
return pStaticClass;
}
};
}