43 lines
1.1 KiB
C++
Executable File
43 lines
1.1 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:41 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// BlueprintGeneratedClass LoadedClassManager_BP.LoadedClassManager_BP_C
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// 0x0004 (0x01CC - 0x01C8)
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class ULoadedClassManager_BP_C : public UUAELoadedClassManager
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x01C8(0x0004) (Transient, DuplicateTransient)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("BlueprintGeneratedClass LoadedClassManager_BP.LoadedClassManager_BP_C");
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return pStaticClass;
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}
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void LoadMissionBPTable();
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void LoadEmoteBPTable();
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void LoadConsumableBPTable();
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void LoadGameModeBPTable();
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void LoadAvatarBPTable();
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void LoadWeaponBPTable();
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void InitBPTableMap();
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void ExecuteUbergraph_LoadedClassManager_BP(int EntryPoint);
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};
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}
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