Files
pubg/SDK/PUBGM_OnlineSubsystem_classes.hpp
2026-05-02 14:30:03 +08:00

56 lines
1.5 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class OnlineSubsystem.NamedInterfaces
// 0x0094 (0x00B0 - 0x001C)
class UNamedInterfaces : public UObject
{
public:
unsigned char UnknownData00[0xC]; // 0x001C(0x000C) MISSED OFFSET
TArray<struct FNamedInterfaceDef> NamedInterfaceDefs; // 0x0028(0x000C) (ZeroConstructor, Config)
unsigned char UnknownData01[0x7C]; // 0x0034(0x007C) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class OnlineSubsystem.NamedInterfaces");
return pStaticClass;
}
};
// Class OnlineSubsystem.TurnBasedMatchInterface
// 0x0000 (0x0020 - 0x0020)
class UTurnBasedMatchInterface : public UInterface
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class OnlineSubsystem.TurnBasedMatchInterface");
return pStaticClass;
}
void OnMatchReceivedTurn(const struct FString& Match, bool bDidBecomeActive);
void OnMatchEnded(const struct FString& Match);
};
}