Files
pubg/SDK/PUBGM_PhysXVehicles_parameters.hpp
2026-05-02 14:30:03 +08:00

212 lines
11 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function PhysXVehicles.VehicleAnimInstance.GetVehicle
struct UVehicleAnimInstance_GetVehicle_Params
{
class AWheeledVehicle* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetUseAutoGears
struct UWheeledVehicleMovementComponent_SetUseAutoGears_Params
{
bool bUseAuto; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetThrottleInput
struct UWheeledVehicleMovementComponent_SetThrottleInput_Params
{
float Throttle; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetTargetGear
struct UWheeledVehicleMovementComponent_SetTargetGear_Params
{
int GearNum; // (Parm, ZeroConstructor, IsPlainOldData)
bool bImmediate; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetSteeringInput
struct UWheeledVehicleMovementComponent_SetSteeringInput_Params
{
float Steering; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetPhysActive
struct UWheeledVehicleMovementComponent_SetPhysActive_Params
{
bool bActive; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetHandbrakeInput
struct UWheeledVehicleMovementComponent_SetHandbrakeInput_Params
{
bool bNewHandbrake; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetGroupsToIgnoreMask
struct UWheeledVehicleMovementComponent_SetGroupsToIgnoreMask_Params
{
struct FNavAvoidanceMask GroupMask; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetGroupsToIgnore
struct UWheeledVehicleMovementComponent_SetGroupsToIgnore_Params
{
int GroupFlags; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetGroupsToAvoidMask
struct UWheeledVehicleMovementComponent_SetGroupsToAvoidMask_Params
{
struct FNavAvoidanceMask GroupMask; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetGroupsToAvoid
struct UWheeledVehicleMovementComponent_SetGroupsToAvoid_Params
{
int GroupFlags; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetGearUp
struct UWheeledVehicleMovementComponent_SetGearUp_Params
{
bool bNewGearUp; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetGearDown
struct UWheeledVehicleMovementComponent_SetGearDown_Params
{
bool bNewGearDown; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetBrakeInput
struct UWheeledVehicleMovementComponent_SetBrakeInput_Params
{
float Brake; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetAvoidanceGroupMask
struct UWheeledVehicleMovementComponent_SetAvoidanceGroupMask_Params
{
struct FNavAvoidanceMask GroupMask; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetAvoidanceGroup
struct UWheeledVehicleMovementComponent_SetAvoidanceGroup_Params
{
int GroupFlags; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.SetAvoidanceEnabled
struct UWheeledVehicleMovementComponent_SetAvoidanceEnabled_Params
{
bool bEnable; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.ServerUpdateState
struct UWheeledVehicleMovementComponent_ServerUpdateState_Params
{
float InSteeringInput; // (Parm, ZeroConstructor, IsPlainOldData)
float InThrottleInput; // (Parm, ZeroConstructor, IsPlainOldData)
float InBrakeInput; // (Parm, ZeroConstructor, IsPlainOldData)
float InHandbrakeInput; // (Parm, ZeroConstructor, IsPlainOldData)
int CurrentGear; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.GetUseAutoGears
struct UWheeledVehicleMovementComponent_GetUseAutoGears_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.GetTargetGear
struct UWheeledVehicleMovementComponent_GetTargetGear_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.GetForwardSpeed
struct UWheeledVehicleMovementComponent_GetForwardSpeed_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.GetEngineRotationSpeed
struct UWheeledVehicleMovementComponent_GetEngineRotationSpeed_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.GetEngineMaxRotationSpeed
struct UWheeledVehicleMovementComponent_GetEngineMaxRotationSpeed_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.WheeledVehicleMovementComponent.GetCurrentGear
struct UWheeledVehicleMovementComponent_GetCurrentGear_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.VehicleWheel.IsInAir
struct UVehicleWheel_IsInAir_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.VehicleWheel.GetSuspensionOffset
struct UVehicleWheel_GetSuspensionOffset_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.VehicleWheel.GetSteerAngle
struct UVehicleWheel_GetSteerAngle_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.VehicleWheel.GetRotationAngle
struct UVehicleWheel_GetRotationAngle_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function PhysXVehicles.SimpleWheeledVehicleMovementComponent.SetSteerAngle
struct USimpleWheeledVehicleMovementComponent_SetSteerAngle_Params
{
float SteerAngle; // (Parm, ZeroConstructor, IsPlainOldData)
int WheelIndex; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.SimpleWheeledVehicleMovementComponent.SetDriveTorque
struct USimpleWheeledVehicleMovementComponent_SetDriveTorque_Params
{
float DriveTorque; // (Parm, ZeroConstructor, IsPlainOldData)
int WheelIndex; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function PhysXVehicles.SimpleWheeledVehicleMovementComponent.SetBrakeTorque
struct USimpleWheeledVehicleMovementComponent_SetBrakeTorque_Params
{
float BrakeTorque; // (Parm, ZeroConstructor, IsPlainOldData)
int WheelIndex; // (Parm, ZeroConstructor, IsPlainOldData)
};
}