Files
pubg/SDK/PUBGM_bp_complaint_functions.cpp
2026-05-02 14:30:03 +08:00

436 lines
12 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_complaint.bp_complaint_C.EventComplaintSubmitSameTeamSuccessful_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintSubmitSameTeamSuccessful_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintSubmitSameTeamSuccessful_NoFetch");
Abp_complaint_C_EventComplaintSubmitSameTeamSuccessful_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintSubmitSameTeamSuccessful
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintSubmitSameTeamSuccessful()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintSubmitSameTeamSuccessful");
Abp_complaint_C_EventComplaintSubmitSameTeamSuccessful_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintClickSubmit_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintClickSubmit_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintClickSubmit_NoFetch");
Abp_complaint_C_EventComplaintClickSubmit_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintClickSubmit
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintClickSubmit()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintClickSubmit");
Abp_complaint_C_EventComplaintClickSubmit_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintGetTeamlist_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintGetTeamlist_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintGetTeamlist_NoFetch");
Abp_complaint_C_EventComplaintGetTeamlist_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintGetTeamlist
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintGetTeamlist()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintGetTeamlist");
Abp_complaint_C_EventComplaintGetTeamlist_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintNumEmptyTips_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintNumEmptyTips_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintNumEmptyTips_NoFetch");
Abp_complaint_C_EventComplaintNumEmptyTips_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintNumEmptyTips
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintNumEmptyTips()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintNumEmptyTips");
Abp_complaint_C_EventComplaintNumEmptyTips_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventNameHadComplaintedTips_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventNameHadComplaintedTips_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventNameHadComplaintedTips_NoFetch");
Abp_complaint_C_EventNameHadComplaintedTips_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventNameHadComplaintedTips
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventNameHadComplaintedTips()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventNameHadComplaintedTips");
Abp_complaint_C_EventNameHadComplaintedTips_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintRefreshUI_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintRefreshUI_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintRefreshUI_NoFetch");
Abp_complaint_C_EventComplaintRefreshUI_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintRefreshUI
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintRefreshUI()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintRefreshUI");
Abp_complaint_C_EventComplaintRefreshUI_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventSyncWatchTeammateList_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventSyncWatchTeammateList_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventSyncWatchTeammateList_NoFetch");
Abp_complaint_C_EventSyncWatchTeammateList_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventSyncWatchTeammateList
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventSyncWatchTeammateList()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventSyncWatchTeammateList");
Abp_complaint_C_EventSyncWatchTeammateList_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintNumOverTips_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintNumOverTips_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintNumOverTips_NoFetch");
Abp_complaint_C_EventComplaintNumOverTips_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintNumOverTips
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintNumOverTips()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintNumOverTips");
Abp_complaint_C_EventComplaintNumOverTips_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintClose_NoFetch");
Abp_complaint_C_EventComplaintClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintClose
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintClose");
Abp_complaint_C_EventComplaintClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintClickReplay_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintClickReplay_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintClickReplay_NoFetch");
Abp_complaint_C_EventComplaintClickReplay_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.EventComplaintClickReplay
// (BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::EventComplaintClickReplay()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.EventComplaintClickReplay");
Abp_complaint_C_EventComplaintClickReplay_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_complaint.bp_complaint_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_complaint_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_complaint.bp_complaint_C.UserConstructionScript");
Abp_complaint_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}