Files
pubg/SDK/PUBGM_bp_levelup_classes.hpp
2026-05-02 14:30:03 +08:00

79 lines
7.2 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:45 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_levelup.bp_levelup_C
// 0x00D0 (0x03A0 - 0x02D0)
class Abp_levelup_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FString BP_LevelUp_OldRank_RankBgPath; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_LevelUp_OldRank_RankName; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_LevelUp_OldRankMinIntergral; // 0x02EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_NewRankLevel; // 0x02F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_NewRankMinIntergral; // 0x02F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_OldRankMaxIntergral; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_LevelUp_PromoteToHigherRank; // 0x02FC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x02FD(0x0003) MISSED OFFSET
int BP_LevelUp_OldRankStarNum; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_HistoryHighestRankLevel; // 0x0304(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_OldRankPoint; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_HasLevelupShareNum; // 0x030C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_RankType; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_IsShareAwardGold; // 0x0314(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_LevelUp_ShowLevelUp; // 0x0315(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x2]; // 0x0316(0x0002) MISSED OFFSET
int BP_LevelUp_NewRankPoint; // 0x0318(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_RankBgPath; // 0x031C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_LevelUp_OldLevel; // 0x0328(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_LevelUp_RankTypeName; // 0x032C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_LevelUp_NewRankMaxIntergral; // 0x0338(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_RankModeType; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_LevelUp_OldRankName; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_LevelUp_NewRankName; // 0x034C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_RankFgPath; // 0x0358(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_LevelUp_RankImproveNum; // 0x0364(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_NewRankStarNum; // 0x0368(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_LevelUp_OldRankLevel; // 0x036C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_LevelUp_ShowRankUp; // 0x0370(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData02[0x3]; // 0x0371(0x0003) MISSED OFFSET
struct FString BP_RankName; // 0x0374(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_LevelUp_RankAnimation; // 0x0380(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_LevelUp_OldRank_RankFgPath; // 0x0384(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_LevelUp_RankModeTypeName; // 0x0390(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
class USceneComponent* DefaultSceneRoot; // 0x039C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_levelup.bp_levelup_C");
return pStaticClass;
}
void EventLevelUpShareRank_NoFetch();
void EventLevelUpShareRank();
void EventLevelUpClosePanel_NoFetch();
void EventLevelUpClosePanel();
void EventLevelUpShareLevel_NoFetch();
void EventLevelUpShareLevel();
void EventFetchInfo_NoFetch();
void EventFetchInfo();
void UserConstructionScript();
};
}