Files
pubg/SDK/PUBGM_bp_levelup_functions.cpp
2026-05-02 14:30:03 +08:00

196 lines
4.8 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:45 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_levelup.bp_levelup_C.EventLevelUpShareRank_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventLevelUpShareRank_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventLevelUpShareRank_NoFetch");
Abp_levelup_C_EventLevelUpShareRank_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventLevelUpShareRank
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventLevelUpShareRank()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventLevelUpShareRank");
Abp_levelup_C_EventLevelUpShareRank_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventLevelUpClosePanel_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventLevelUpClosePanel_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventLevelUpClosePanel_NoFetch");
Abp_levelup_C_EventLevelUpClosePanel_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventLevelUpClosePanel
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventLevelUpClosePanel()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventLevelUpClosePanel");
Abp_levelup_C_EventLevelUpClosePanel_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventLevelUpShareLevel_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventLevelUpShareLevel_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventLevelUpShareLevel_NoFetch");
Abp_levelup_C_EventLevelUpShareLevel_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventLevelUpShareLevel
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventLevelUpShareLevel()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventLevelUpShareLevel");
Abp_levelup_C_EventLevelUpShareLevel_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventFetchInfo_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventFetchInfo_NoFetch");
Abp_levelup_C_EventFetchInfo_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::EventFetchInfo()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.EventFetchInfo");
Abp_levelup_C_EventFetchInfo_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_levelup.bp_levelup_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_levelup_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_levelup.bp_levelup_C.UserConstructionScript");
Abp_levelup_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}