Files
pubg/SDK/PUBGM_bp_reservation_classes.hpp
2026-05-02 14:30:03 +08:00

48 lines
2.2 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:45 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_reservation.bp_reservation_C
// 0x00F4 (0x03C4 - 0x02D0)
class Abp_reservation_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FBP_STRUCT_ReservationFriendProfile BP_STRUCT_ReservationFriendProfile; // 0x02D4(0x00C4) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_ReservationFriendProfile> BP_ARRAY_Reservation_Friend_Profile; // 0x0398(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_ReservationMyPlyerCount; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_ReservationInviteFriendID; // 0x03A8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_Reservation_ClickHeadID; // 0x03B4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
class USceneComponent* DefaultSceneRoot; // 0x03C0(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_reservation.bp_reservation_C");
return pStaticClass;
}
void EventReservationClickInviteFriendBtn_NoFetch();
void EventReservationClickInviteFriendBtn();
void EventReservationClickHeadReq_NoFetch();
void EventReservationClickHeadReq();
void EventReservationClickJoinBtn_NoFetch();
void EventReservationClickJoinBtn();
void UserConstructionScript();
};
}