66 lines
4.2 KiB
C++
Executable File
66 lines
4.2 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:49 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_sevendaysfun.bp_sevendaysfun_C
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// 0x00AC (0x037C - 0x02D0)
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class Abp_sevendaysfun_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_SevenDaysFun_ChestProgress; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_SevenDaysFun_ChestData> BP_ARRAY_SevenDaysFun_ChestList; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_SevenDaysFun_ChestFinishProgress; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_SevenDaysFun_UnlockDayNum; // 0x02E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<bool> BP_ARRAY_SevenDaysFun_DayHotDot; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_SevenDayFun_DropData BP_STRUCT_SevenDayFun_DropData; // 0x02F8(0x000C) (Edit, BlueprintVisible)
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struct FBP_STRUCT_SevenDaysFun_TaskItem BP_STRUCT_SevenDaysFun_TaskItem; // 0x0304(0x0028) (Edit, BlueprintVisible)
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int BP_SevenDaysFun_Opt_TaskID; // 0x032C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_SevenDaysFun_TabData> BP_ARRAY_SevenDayFun_Tabs; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_SevenDaysFun_remainTime; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_SevenDaysFun_CurSelectTab; // 0x0348(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_SevenDaysFun_TabData BP_STRUCT_SevenDaysFun_TabData; // 0x034C(0x0010) (Edit, BlueprintVisible)
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int BP_SevenDaysFun_CurSelectDay; // 0x035C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_SevenDaysFun_TaskItem> BP_ARRAY_SevenDaysFun_TaskItemList; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_SevenDaysFun_ChestData BP_STRUCT_SevenDaysFun_ChestData; // 0x036C(0x000C) (Edit, BlueprintVisible)
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class USceneComponent* DefaultSceneRoot; // 0x0378(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_sevendaysfun.bp_sevendaysfun_C");
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return pStaticClass;
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}
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void EventSevenDaysFunClickTab_NoFetch();
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void EventSevenDaysFunClickTab();
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void EventSevenDaysFunClickClose_NoFetch();
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void EventSevenDaysFunClickClose();
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void EventSevenDaysFunClickDay_NoFetch();
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void EventSevenDaysFunClickDay();
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void EventSevenDaysFunClickReceive_NoFetch();
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void EventSevenDaysFunClickReceive();
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void EventSevenDaysFunClickGoTo_NoFetch();
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void EventSevenDaysFunClickGoTo();
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void EventSevenDaysFunClickChestShowAward_NoFetch();
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void EventSevenDaysFunClickChestShowAward();
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void EventSevenDaysFunClickChestGetAward_NoFetch();
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void EventSevenDaysFunClickChestGetAward();
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void UserConstructionScript();
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};
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}
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