Files
pubg/SDK/PUBGM_bp_share_dayfinaly_classes.hpp
2026-05-02 14:30:03 +08:00

57 lines
2.6 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:49 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_share_dayfinaly.bp_share_dayfinaly_C
// 0x0048 (0x0318 - 0x02D0)
class Abp_share_dayfinaly_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FString BP_ShareDayFinalySologan; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_ShareDayFinaly_ShareImg; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_ShareDayFinalyUrl; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_ShareDayFinalyBg; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_ShareDayFinalyPath; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_ShareDayFinalyNick; // 0x0308(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
class USceneComponent* DefaultSceneRoot; // 0x0314(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_dayfinaly.bp_share_dayfinaly_C");
return pStaticClass;
}
void EventClickBtnSave_NoFetch();
void EventClickBtnSave();
void EventShareDayFinaly_Push_NoFetch();
void EventShareDayFinaly_Push();
void EventShareDayFinalyFetchInfo_NoFetch();
void EventShareDayFinalyFetchInfo();
void EventDayQQFrientBtn_NoFetch();
void EventDayQQFrientBtn();
void EventDayWXFrientBtn_NoFetch();
void EventDayWXFrientBtn();
void EventDayWXZoneBtn_NoFetch();
void EventDayWXZoneBtn();
void EventDayQQZoneBtn_NoFetch();
void EventDayQQZoneBtn();
void UserConstructionScript();
};
}