57 lines
2.6 KiB
C++
Executable File
57 lines
2.6 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:49 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_share_dayfinaly.bp_share_dayfinaly_C
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// 0x0048 (0x0318 - 0x02D0)
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class Abp_share_dayfinaly_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FString BP_ShareDayFinalySologan; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_ShareDayFinaly_ShareImg; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_ShareDayFinalyUrl; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_ShareDayFinalyBg; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_ShareDayFinalyPath; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_ShareDayFinalyNick; // 0x0308(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x0314(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_dayfinaly.bp_share_dayfinaly_C");
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return pStaticClass;
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}
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void EventClickBtnSave_NoFetch();
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void EventClickBtnSave();
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void EventShareDayFinaly_Push_NoFetch();
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void EventShareDayFinaly_Push();
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void EventShareDayFinalyFetchInfo_NoFetch();
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void EventShareDayFinalyFetchInfo();
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void EventDayQQFrientBtn_NoFetch();
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void EventDayQQFrientBtn();
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void EventDayWXFrientBtn_NoFetch();
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void EventDayWXFrientBtn();
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void EventDayWXZoneBtn_NoFetch();
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void EventDayWXZoneBtn();
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void EventDayQQZoneBtn_NoFetch();
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void EventDayQQZoneBtn();
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void UserConstructionScript();
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};
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}
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