Files
pubg/SDK/PUBGM_bp_teamup_friend_classes.hpp
2026-05-02 14:30:03 +08:00

143 lines
11 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:51 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_teamup_friend.bp_teamup_friend_C
// 0x01F0 (0x04C0 - 0x02D0)
class Abp_teamup_friend_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
bool BP_TeamUPFriendIsShow; // 0x02D4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x02D5(0x0003) MISSED OFFSET
struct FString BP_FriendHeadClickGid; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_Teamup_Friend_Detail_Profile; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_TeamupFriendLiteProfile BP_STRUCT_TeamupFriendLiteProfile; // 0x02F0(0x000C) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_Corps_Friend_Detail_Profile; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_MyPlyerCount; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_TeamUp_OneFriend_Watch_IsFinalFighting; // 0x030C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x030D(0x0003) MISSED OFFSET
struct FString BP_InviteFriendID; // 0x0310(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_TeamUp_Corps_Friend; // 0x031C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool BP_TeamUp_Friend_IsGuideEveryDay; // 0x0328(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_TeamUp_Friend_IsGuideFirstTime; // 0x0329(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData02[0x2]; // 0x032A(0x0002) MISSED OFFSET
struct FString BP_TeamUp_OneFriend_Watch_NickName; // 0x032C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_TeamUp_OneFriend_Watch_TimeSinceGameBegin; // 0x0338(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_TeamUp_EnterRoom; // 0x033C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData03[0x3]; // 0x033D(0x0003) MISSED OFFSET
struct FString BP_TeamUp_OneFriend_Watch_UID; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_TeamUp_OneFriend_Watch_SubMode; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_TeamupFriendLiteProfile> BP_ARRAY_Teamup_Friend_Lite_Profile; // 0x0350(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_InviteFriendName; // 0x035C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool BP_TargetHeadIsFriend; // 0x0368(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData04[0x3]; // 0x0369(0x0003) MISSED OFFSET
int BP_TeamUp_Friend_Scroll_End; // 0x036C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_TeamupCorpsLiteProfile> BP_ARRAY_Corps_Lite_Profile; // 0x0370(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_TeamupCorpsLiteProfile BP_STRUCT_TeamupCorpsLiteProfile; // 0x037C(0x000C) (Edit, BlueprintVisible)
bool BP_TeamUp_EnterRoomWaiting; // 0x0388(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData05[0x3]; // 0x0389(0x0003) MISSED OFFSET
struct FString BP_TeamUPFriend_Alliance_Team_Bonus_String; // 0x038C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_TeamUp_Friend_Num; // 0x0398(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_TeamUp_Corps_Scroll_Start; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_TeamUp_Friend_Online_Num; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_ReservationState; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_TeamUp_Friend_Scroll_Start; // 0x03A8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_Recent_Friend; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool BP_TEAMUP_FRIEND_IS_WATCHING_OPEN; // 0x03B8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData06[0x3]; // 0x03B9(0x0003) MISSED OFFSET
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_TeamUp_Near_By_Friend; // 0x03BC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_TeamUp_OneFriend_Watch_GameMode; // 0x03C8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_TeamUp_Corps_Scroll_End; // 0x03CC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_Teamuup_Friend_Profile; // 0x03D0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_TEAMUP_FRIEND_WATCH_ID; // 0x03DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_InviteFriendProfile BP_STRUCT_InviteFriendProfile; // 0x03E8(0x00C4) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_InviteFriendProfile> BP_ARRAY_CarTeam_Friend; // 0x04AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_TeamUp_Friend_Menu_Type; // 0x04B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x04BC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup_friend.bp_teamup_friend_C");
return pStaticClass;
}
void EventSwitchCarTeam_NoFetch();
void EventSwitchCarTeam();
void EventSwitchFriend_NoFetch();
void EventSwitchFriend();
void EventTeamUpFriendCheckIsFinalFighting_NoFetch();
void EventTeamUpFriendCheckIsFinalFighting();
void EventClickOfflineShare_NoFetch();
void EventClickOfflineShare();
void EventFetchTeamupFriendInfo_NoFetch();
void EventFetchTeamupFriendInfo();
void EventClickHeadBtn_NoFetch();
void EventClickHeadBtn();
void EventClickAddFriendBtn_NoFetch();
void EventClickAddFriendBtn();
void EventSetEnterRoomWaitingFalse_NoFetch();
void EventSetEnterRoomWaitingFalse();
void EventCheckReservationState_NoFetch();
void EventCheckReservationState();
void EventClickJoinBtn_NoFetch();
void EventClickJoinBtn();
void EventTeamupFriendClickAddFriend_NoFetch();
void EventTeamupFriendClickAddFriend();
void EventClickInviteFriendBtn_NoFetch();
void EventClickInviteFriendBtn();
void EventClickStartChat_NoFetch();
void EventClickStartChat();
void EventTeamupFriendScrollChanged_NoFetch();
void EventTeamupFriendScrollChanged();
void EventTeamUpFriendClickRecruit_NoFetch();
void EventTeamUpFriendClickRecruit();
void EventClickPlatformInviteWXMiniApp_NoFetch();
void EventClickPlatformInviteWXMiniApp();
void EventTeamUpFriendClickNearBy_NoFetch();
void EventTeamUpFriendClickNearBy();
void EventSwitchRecent_NoFetch();
void EventSwitchRecent();
void EventClickPlatformInviteQRCode_NoFetch();
void EventClickPlatformInviteQRCode();
void EventTeamupFriendSwitchMenu_NoFetch();
void EventTeamupFriendSwitchMenu();
void EventCorpsFriendScrollChanged_NoFetch();
void EventCorpsFriendScrollChanged();
void EventClickReserveFriend_NoFetch();
void EventClickReserveFriend();
void EventBlockReserveTips_NoFetch();
void EventBlockReserveTips();
void EventTeamUpFriendWatch_NoFetch();
void EventTeamUpFriendWatch();
void EventCheckWatchingSwitch_NoFetch();
void EventCheckWatchingSwitch();
void EventTeamupFriendCheckIsFriend_NoFetch();
void EventTeamupFriendCheckIsFriend();
void EventSetInfo_Push_NoFetch();
void EventSetInfo_Push();
void EventShowListCallBack_NoFetch();
void EventShowListCallBack();
void EventClickPlatformInvite_NoFetch();
void EventClickPlatformInvite();
void EventSwitchCorps_NoFetch();
void EventSwitchCorps();
void UserConstructionScript();
};
}