63 lines
3.7 KiB
C++
Executable File
63 lines
3.7 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:50 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_teamup_recruit.bp_teamup_recruit_C
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// 0x00A4 (0x0374 - 0x02D0)
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class Abp_teamup_recruit_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_TeamUPRecruit_AddFriendIndex; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUPRecruit_InviteIndex; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUPRecruit_Filter_Nature; // 0x02DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUPRecruit_Filter_Gender; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_TeamUPRecruitSpawnPlayer BP_STRUCT_TeamUPRecruitSpawnPlayer; // 0x02E4(0x006C) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_TeamUPRecruitSpawnPlayer> BP_ARRAY_TeamUPRecruitSpawnPlayerList; // 0x0350(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_TeamUPRecruit_Filter_Map; // 0x035C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUpRecruit_CrtTeam_Count; // 0x0360(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUPRecruit_Filter_Time; // 0x0364(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_TeamUPRecruit_Isopen; // 0x0368(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x0369(0x0003) MISSED OFFSET
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int BP_TeamUPRecruit_Filter_Team; // 0x036C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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class USceneComponent* DefaultSceneRoot; // 0x0370(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup_recruit.bp_teamup_recruit_C");
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return pStaticClass;
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}
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void EventTeamUpRecruitNextGroup_NoFetch();
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void EventTeamUpRecruitNextGroup();
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void EventTeamUpRecruitFilterReset_NoFetch();
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void EventTeamUpRecruitFilterReset();
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void EventTeamUpRecruitClickPlayer_NoFetch();
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void EventTeamUpRecruitClickPlayer();
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void EventTeamUpRecruitFilterOK_NoFetch();
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void EventTeamUpRecruitFilterOK();
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void EventTeamUpRecruitClose_NoFetch();
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void EventTeamUpRecruitClose();
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void EventTeamUpRecruitAddFriend_NoFetch();
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void EventTeamUpRecruitAddFriend();
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void EventTeamUpRecruitInvite_NoFetch();
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void EventTeamUpRecruitInvite();
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void UserConstructionScript();
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};
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}
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