Files
pubg/SDK/PUBGM_Basic_parameters.hpp
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2026-05-02 14:30:03 +08:00

656 lines
38 KiB
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Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:39 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function Basic.ItemHandleBase.SetAssociation
struct UItemHandleBase_SetAssociation_Params
{
struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData)
struct FItemAssociation Association; // (Parm)
};
// Function Basic.ItemHandleBase.RemoveAssociation
struct UItemHandleBase_RemoveAssociation_Params
{
struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.ItemHandleBase.Init
struct UItemHandleBase_Init_Params
{
struct FItemDefineID InDefineID; // (Parm)
};
// Function Basic.ItemHandleBase.GetDefineID
struct UItemHandleBase_GetDefineID_Params
{
struct FItemDefineID ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function Basic.ItemHandleBase.GetAssociationMap
struct UItemHandleBase_GetAssociationMap_Params
{
TMap<struct FName, struct FItemAssociation> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.ItemHandleBase.GetAssociationListByTargetType
struct UItemHandleBase_GetAssociationListByTargetType_Params
{
int Type; // (Parm, ZeroConstructor, IsPlainOldData)
TArray<struct FItemAssociation> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.ItemHandleBase.GetAssociationByTargetDefineID
struct UItemHandleBase_GetAssociationByTargetDefineID_Params
{
struct FItemDefineID TargetDefineID; // (Parm)
struct FItemAssociation ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function Basic.ItemHandleBase.GetAssociation
struct UItemHandleBase_GetAssociation_Params
{
struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData)
struct FItemAssociation ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function Basic.ItemHandleBase.AddAssociation
struct UItemHandleBase_AddAssociation_Params
{
struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData)
struct FItemAssociation Association; // (Parm)
};
// Function Basic.BattleItemHandleBase.HandleUse
struct UBattleItemHandleBase_HandleUse_Params
{
struct FBattleItemUseTarget Target; // (Parm)
EBattleItemUseReason Reason; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BattleItemHandleBase.HandlePickup
struct UBattleItemHandleBase_HandlePickup_Params
{
TScriptInterface<class UItemContainerInterface> ItemContainer; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData)
struct FBattleItemPickupInfo PickupInfo; // (Parm)
EBattleItemPickupReason Reason; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BattleItemHandleBase.HandleEnable
struct UBattleItemHandleBase_HandleEnable_Params
{
bool bEnable; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BattleItemHandleBase.HandleDrop
struct UBattleItemHandleBase_HandleDrop_Params
{
int InCount; // (Parm, ZeroConstructor, IsPlainOldData)
EBattleItemDropReason Reason; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BattleItemHandleBase.HandleDisuse
struct UBattleItemHandleBase_HandleDisuse_Params
{
EBattleItemDisuseReason Reason; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BattleItemHandleBase.GetWorldInternal
struct UBattleItemHandleBase_GetWorldInternal_Params
{
class UWorld* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BattleItemHandleBase.ExtractItemData
struct UBattleItemHandleBase_ExtractItemData_Params
{
struct FBattleItemData ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function Basic.UAEGameInstance.GetWeatherTime
struct UUAEGameInstance_GetWeatherTime_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAEGameInstance.GetWeatherID
struct UUAEGameInstance_GetWeatherID_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAEGameInstance.GetDeviceLevel
struct UUAEGameInstance_GetDeviceLevel_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAEGameInstance.GetAssociatedFrontendHUD
struct UUAEGameInstance_GetAssociatedFrontendHUD_Params
{
class UFrontendHUD* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.UpdateRegisteredModifyAbleAttr
struct UAttrModifyComponent_UpdateRegisteredModifyAbleAttr_Params
{
struct FAttrRegisterItem AttrRegistItem; // (ConstParm, Parm, OutParm, ReferenceParm)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.RegisterModifyAbleAttr
struct UAttrModifyComponent_RegisterModifyAbleAttr_Params
{
TArray<struct FAttrRegisterItem> AttrRegists; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
bool bSetAttrByOrigin; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.OnRep_DynamicModifierList
struct UAttrModifyComponent_OnRep_DynamicModifierList_Params
{
};
// Function Basic.AttrModifyComponent.OnRep_AttrModifyStateList
struct UAttrModifyComponent_OnRep_AttrModifyStateList_Params
{
};
// Function Basic.AttrModifyComponent.OnRep_AttrModifyGroupStateList
struct UAttrModifyComponent_OnRep_AttrModifyGroupStateList_Params
{
};
// DelegateFunction Basic.AttrModifyComponent.OnAttrModifiedEvent__DelegateSignature
struct UAttrModifyComponent_OnAttrModifiedEvent__DelegateSignature_Params
{
TArray<struct FAttrAffected> AffectedAttrS; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
};
// Function Basic.AttrModifyComponent.EnableAttrModifier
struct UAttrModifyComponent_EnableAttrModifier_Params
{
struct FString AttrModifyItemName; // (Parm, ZeroConstructor)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.EnableAllAttrModifier
struct UAttrModifyComponent_EnableAllAttrModifier_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.DisableModifierToActor
struct UAttrModifyComponent_DisableModifierToActor_Params
{
class AActor* TargetActor; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.DisableAttrModifier
struct UAttrModifyComponent_DisableAttrModifier_Params
{
struct FString AttrModifyItemName; // (Parm, ZeroConstructor)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyComponent.DisableAllAttrModifier
struct UAttrModifyComponent_DisableAllAttrModifier_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyInterface.SetAttrValue
struct UAttrModifyInterface_SetAttrValue_Params
{
struct FString AttrName; // (Parm, ZeroConstructor)
float NewVal; // (Parm, ZeroConstructor, IsPlainOldData)
int Reason; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.AttrModifyInterface.RegisterModifiedAttributes
struct UAttrModifyInterface_RegisterModifiedAttributes_Params
{
};
// Function Basic.AttrModifyInterface.GetAttrModifyRelevantActors
struct UAttrModifyInterface_GetAttrModifyRelevantActors_Params
{
TArray<class AActor*> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.AttrModifyInterface.GetAttrModifyComponent
struct UAttrModifyInterface_GetAttrModifyComponent_Params
{
class UAttrModifyComponent* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function Basic.AttrModifyInterface.GetAttributeValue
struct UAttrModifyInterface_GetAttributeValue_Params
{
struct FString AttrName; // (Parm, ZeroConstructor)
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.AttrModifyInterface.AddAttrValue
struct UAttrModifyInterface_AddAttrValue_Params
{
struct FString AttrName; // (Parm, ZeroConstructor)
float AddVal; // (Parm, ZeroConstructor, IsPlainOldData)
int Reason; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.BPClassManager.GetUClass
struct UBPClassManager_GetUClass_Params
{
int KeyIndex; // (Parm, ZeroConstructor, IsPlainOldData)
class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BPClassManager.GetBPClassOverrideByName
struct UBPClassManager_GetBPClassOverrideByName_Params
{
struct FString ClassTagName; // (Parm, ZeroConstructor)
class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BPClassManager.GetBPClassOverride
struct UBPClassManager_GetBPClassOverride_Params
{
class UClass* InNativeClass; // (Parm, ZeroConstructor, IsPlainOldData)
class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BPClassManager.Get
struct UBPClassManager_Get_Params
{
class UBPClassManager* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.ItemContainerInterface.GetOwningObject
struct UItemContainerInterface_GetOwningObject_Params
{
class UObject* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.ItemContainerInterface.GetItemHandleListByDefineID
struct UItemContainerInterface_GetItemHandleListByDefineID_Params
{
struct FItemDefineID DefineID; // (Parm)
TArray<class UItemHandleBase*> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.ItemContainerInterface.GetItemHandleByDefineID
struct UItemContainerInterface_GetItemHandleByDefineID_Params
{
struct FItemDefineID DefineID; // (Parm)
class UItemHandleBase* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.ItemContainerInterface.GetItemDefineIDList
struct UItemContainerInterface_GetItemDefineIDList_Params
{
TArray<struct FItemDefineID> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.PackTool.CookResBySelection
struct UPackTool_CookResBySelection_Params
{
};
// Function Basic.STBaseBuff.GetBuffPassPercentage
struct USTBaseBuff_GetBuffPassPercentage_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.SyncInvincibleData
struct USTBaseBuffCarrierInterface_SyncInvincibleData_Params
{
float TotalTime; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.SetBuffExpiry
struct USTBaseBuffCarrierInterface_SetBuffExpiry_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
float ExpirySecondsFromNow; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.RemoveBuff
struct USTBaseBuffCarrierInterface_RemoveBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.IsSameTeamWithFirstPC
struct USTBaseBuffCarrierInterface_IsSameTeamWithFirstPC_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.HasBuff
struct USTBaseBuffCarrierInterface_HasBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.GetBuffByName
struct USTBaseBuffCarrierInterface_GetBuffByName_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
class USTBaseBuff* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.AddBuffLayer
struct USTBaseBuffCarrierInterface_AddBuffLayer_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
int layerNum; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.AddBuffExpiry
struct USTBaseBuffCarrierInterface_AddBuffExpiry_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
float ExpirySeconds; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffCarrierInterface.AddBuff
struct USTBaseBuffCarrierInterface_AddBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* SkillActor; // (Parm, ZeroConstructor, IsPlainOldData)
int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.SetBuffExpiry
struct USTBaseBuffSystemComponent_SetBuffExpiry_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
float ExpirySeconds; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ResetForDeath
struct USTBaseBuffSystemComponent_ResetForDeath_Params
{
};
// Function Basic.STBaseBuffSystemComponent.RemoveBuffWithCauser
struct USTBaseBuffSystemComponent_RemoveBuffWithCauser_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* pCauser; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.RemoveBuffByID
struct USTBaseBuffSystemComponent_RemoveBuffByID_Params
{
int BuffID; // (Parm, ZeroConstructor, IsPlainOldData)
bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* pCauser; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.RemoveBuff
struct USTBaseBuffSystemComponent_RemoveBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.IsBufferMutexed
struct USTBaseBuffSystemComponent_IsBufferMutexed_Params
{
struct FName NewBuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.InitModifier
struct USTBaseBuffSystemComponent_InitModifier_Params
{
class APawn* TempPawn; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.HasBuff
struct USTBaseBuffSystemComponent_HasBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.GetBuffName
struct USTBaseBuffSystemComponent_GetBuffName_Params
{
int BuffID; // (Parm, ZeroConstructor, IsPlainOldData)
struct FName ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.GetBuffID
struct USTBaseBuffSystemComponent_GetBuffID_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.GetBuffByName
struct USTBaseBuffSystemComponent_GetBuffByName_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
class USTBaseBuff* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ClientSimulateRemoveBuff
struct USTBaseBuffSystemComponent_ClientSimulateRemoveBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ClientSimulateAddBuff
struct USTBaseBuffSystemComponent_ClientSimulateAddBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData)
int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ClientMulticastSimulateRemoveBuff
struct USTBaseBuffSystemComponent_ClientMulticastSimulateRemoveBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ClientMulticastSimulateAddBuff
struct USTBaseBuffSystemComponent_ClientMulticastSimulateAddBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData)
int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ClientMulticastSetBuffExpiry
struct USTBaseBuffSystemComponent_ClientMulticastSetBuffExpiry_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
float LeftSecondsAfterNow; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.ClearBuff
struct USTBaseBuffSystemComponent_ClearBuff_Params
{
bool bDebuff; // (Parm, ZeroConstructor, IsPlainOldData)
bool bGainBuff; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.CheckBuffStatus
struct USTBaseBuffSystemComponent_CheckBuffStatus_Params
{
class UClass* Status; // (Parm, ZeroConstructor, IsPlainOldData)
bool Value; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction Basic.STBaseBuffSystemComponent.BuffDetached__DelegateSignature
struct USTBaseBuffSystemComponent_BuffDetached__DelegateSignature_Params
{
struct FName BuffName; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData)
};
// DelegateFunction Basic.STBaseBuffSystemComponent.BuffAttached__DelegateSignature
struct USTBaseBuffSystemComponent_BuffAttached__DelegateSignature_Params
{
struct FName BuffName; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.AddBuffLayer
struct USTBaseBuffSystemComponent_AddBuffLayer_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
int layerNum; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.AddBuffExpiry
struct USTBaseBuffSystemComponent_AddBuffExpiry_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
float ExpirySeconds; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.AddBuffByID
struct USTBaseBuffSystemComponent_AddBuffByID_Params
{
int BuffID; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData)
int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.STBaseBuffSystemComponent.AddBuff
struct USTBaseBuffSystemComponent_AddBuff_Params
{
struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData)
class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData)
int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData)
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.BPTable.GetPath
struct UBPTable_GetPath_Params
{
int ID; // (Parm, ZeroConstructor, IsPlainOldData)
struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.BPTable.GetClass
struct UBPTable_GetClass_Params
{
int ID; // (Parm, ZeroConstructor, IsPlainOldData)
class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAELoadedClassManager.InitTableData
struct UUAELoadedClassManager_InitTableData_Params
{
};
// Function Basic.UAELoadedClassManager.InitBPTableMap
struct UUAELoadedClassManager_InitBPTableMap_Params
{
};
// Function Basic.UAELoadedClassManager.Init
struct UUAELoadedClassManager_Init_Params
{
};
// Function Basic.UAELoadedClassManager.GetPath
struct UUAELoadedClassManager_GetPath_Params
{
struct FString BPTableName; // (Parm, ZeroConstructor)
int ID; // (Parm, ZeroConstructor, IsPlainOldData)
struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function Basic.UAELoadedClassManager.GetClass
struct UUAELoadedClassManager_GetClass_Params
{
struct FString BPTableName; // (Parm, ZeroConstructor)
int ID; // (Parm, ZeroConstructor, IsPlainOldData)
class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAELoadedClassManager.Get
struct UUAELoadedClassManager_Get_Params
{
class UUAELoadedClassManager* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAELoadedClassManager.CreateAndAddBPTable
struct UUAELoadedClassManager_CreateAndAddBPTable_Params
{
struct FString BPTableName; // (Parm, ZeroConstructor)
class UBPTable* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function Basic.UAELoadedClassManager.ClearAllData
struct UUAELoadedClassManager_ClearAllData_Params
{
};
// Function Basic.UAETableManager.ReleaseTable
struct UUAETableManager_ReleaseTable_Params
{
struct FName TableName; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function Basic.UAETableManager.GetTablePtr
struct UUAETableManager_GetTablePtr_Params
{
struct FName TableName; // (Parm, ZeroConstructor, IsPlainOldData)
class UUAEDataTable* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
}