Files
pubg/SDK/PUBGM_UnrealArchExt_structs.hpp
2026-05-02 14:30:03 +08:00

58 lines
2.5 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:39 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Enums
//---------------------------------------------------------------------------
// Enum UnrealArchExt.EUserWidgetFadingStatus
enum class EUserWidgetFadingStatus : uint8_t
{
EUserWidgetFadingStatus__UserWidgetFadingStatus_None = 0,
EUserWidgetFadingStatus__UserWidgetFadingStatus_FadingIn = 1,
EUserWidgetFadingStatus__UserWidgetFadingStatus_FadingOut = 2,
EUserWidgetFadingStatus__UserWidgetFadingStatus_MAX = 3
};
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// ScriptStruct UnrealArchExt.UserWidgetState
// 0x0020
struct FUserWidgetState
{
struct FString WidgetName; // 0x0000(0x000C) (BlueprintVisible, ZeroConstructor)
unsigned char UnknownData00[0x4]; // 0x000C(0x0004) MISSED OFFSET
struct FName ContainerName; // 0x0010(0x0008) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int ZOrder; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class UUAEUserWidget* Widget; // 0x001C(0x0004) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// ScriptStruct UnrealArchExt.UnixTimestampCallback
// 0x0050
struct FUnixTimestampCallback
{
unsigned char UnknownData00[0x50]; // 0x0000(0x0050) MISSED OFFSET
};
// ScriptStruct UnrealArchExt.LogicManagerCreateParams
// 0x0010
struct FLogicManagerCreateParams
{
unsigned char UnknownData00[0x8]; // 0x0000(0x0008) MISSED OFFSET
class UClass* pLogicManagerClass; // 0x0008(0x0004) (ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x4]; // 0x000C(0x0004) MISSED OFFSET
};
}