74 lines
4.4 KiB
C++
Executable File
74 lines
4.4 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:46 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_master.bp_master_C
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// 0x0144 (0x0414 - 0x02D0)
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class Abp_master_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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bool BP_Master_RedPoint_HasPrivilege; // 0x02D4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x02D5(0x0003) MISSED OFFSET
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struct FBP_STRUCT_MASTER_SAME_DISCIPLE_ITEM BP_STRUCT_MASTER_SAME_DISCIPLE_ITEM; // 0x02D8(0x0078) (Edit, BlueprintVisible)
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int BP_MASTER_MAIN_select_item_gender; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Master_RedPoint_HasTask; // 0x0354(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_HasMasterOrDisciple; // 0x0355(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x2]; // 0x0356(0x0002) MISSED OFFSET
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TArray<struct FBP_STRUCT_MASTER_SAME_DISCIPLE_ITEM> BP_ARRAY_MASTER_SAME_DISCIPLE; // 0x0358(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_MASTER_DISCIPLE_ITEM> BP_ARRAY_MASTER_DISCIPLE; // 0x0364(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_Master_Master_Tips; // 0x0370(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_MASTER_MAIN_select_item_uid; // 0x037C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_MASTER_DISCIPLE_ITEM BP_STRUCT_MASTER_DISCIPLE_ITEM; // 0x0388(0x0078) (Edit, BlueprintVisible)
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bool BP_Master_RedPoint_HasApply; // 0x0400(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData02[0x3]; // 0x0401(0x0003) MISSED OFFSET
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struct FString BP_Master_Disciple_Tips; // 0x0404(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x0410(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_master.bp_master_C");
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return pStaticClass;
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}
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void EventClickMasterApplyList_NoFetch();
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void EventClickMasterApplyList();
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void EventClickMasterHelper_NoFetch();
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void EventClickMasterHelper();
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void EventClickMasterTask_NoFetch();
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void EventClickMasterTask();
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void EventClickMasterToMaster_NoFetch();
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void EventClickMasterToMaster();
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void EventClickMasterToDisciple_NoFetch();
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void EventClickMasterToDisciple();
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void EventClickMasterPrivilege_NoFetch();
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void EventClickMasterPrivilege();
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void EventMasterDismissMasterRelationShip_NoFetch();
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void EventMasterDismissMasterRelationShip();
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void EventMasterShowSendAddFriendRequestTips_NoFetch();
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void EventMasterShowSendAddFriendRequestTips();
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void EventMasterChatToFriend_NoFetch();
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void EventMasterChatToFriend();
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void EventMasterMainClickHeadBtn_NoFetch();
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void EventMasterMainClickHeadBtn();
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void EventMasterAddFriend_NoFetch();
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void EventMasterAddFriend();
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void UserConstructionScript();
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};
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}
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