78 lines
5.0 KiB
C++
Executable File
78 lines
5.0 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:45 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_mystical_divine.bp_mystical_divine_C
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// 0x00F8 (0x03C8 - 0x02D0)
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class Abp_mystical_divine_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FBP_STRUCT_MysticalDivine_FriendInfo BP_STRUCT_MysticalDivine_FriendInfo; // 0x02D4(0x0048) (Edit, BlueprintVisible)
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int BP_MysticalDivine_LuckyShareItem_Id; // 0x031C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_MysticalDivine_InviteFriendName; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_MysticalDivine_Current_Show_Time_Sec; // 0x032C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_MysticalDivine_FriendInfo> BP_ARRAY_MysticalDivine_FriendInfoList; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_MysticalDivine_LeftLotteryTimes; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_MysticalDivine_Countdown_Sec; // 0x0340(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_MysticalDivine_TaskInfo BP_STRUCT_MysticalDivine_TaskInfo; // 0x0344(0x0040) (Edit, BlueprintVisible)
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int BP_MysticalDivine_AddtiveBuffParamter; // 0x0384(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_MysticalDivine_WelcomeTip_Str; // 0x0388(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_MysticalDivine_NextOpen_CountDown_Sec; // 0x0394(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_MysticalDivine_TaskInfo> BP_ARRAY_MysticalDivine_TaskInfoList; // 0x0398(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_MysticalDivine_GetAwardCard_idx; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_MysticalDivine_Already_Share; // 0x03A8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x03A9(0x0003) MISSED OFFSET
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TArray<int> BP_ARRAY_MysticalDivine_DiffTaskIdxList; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_MysticalDivine_InviteFriendUid; // 0x03B8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x03C4(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_mystical_divine.bp_mystical_divine_C");
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return pStaticClass;
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}
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void EventMysticalDivineLottery_NoFetch();
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void EventMysticalDivineLottery();
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void EventMysticalDivineGetAward_NoFetch();
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void EventMysticalDivineGetAward();
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void EventMysticalDivineLuckyShare_NoFetch();
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void EventMysticalDivineLuckyShare();
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void EventMysticalDivineClickOfflineShare_NoFetch();
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void EventMysticalDivineClickOfflineShare();
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void EventMysticalDivineClickInviteTeam_NoFetch();
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void EventMysticalDivineClickInviteTeam();
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void EventMysticalDivineClickIcon_NoFetch();
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void EventMysticalDivineClickIcon();
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void EventMysticalDivineActivityBegin_NoFetch();
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void EventMysticalDivineActivityBegin();
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void EventMysticalDivineShareHide_NoFetch();
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void EventMysticalDivineShareHide();
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void EventMysticalDivineHelpClicked_NoFetch();
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void EventMysticalDivineHelpClicked();
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void EventMysticalDivineLuckyFriendHideUI_NoFetch();
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void EventMysticalDivineLuckyFriendHideUI();
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void EventMysticalDivineHideUI_NoFetch();
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void EventMysticalDivineHideUI();
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void EventMysticalDivineShare_NoFetch();
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void EventMysticalDivineShare();
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void UserConstructionScript();
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};
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}
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