636 lines
15 KiB
C++
Executable File
636 lines
15 KiB
C++
Executable File
//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_room.bp_room_C.EventEnterGamingRoomNotice_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventEnterGamingRoomNotice_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventEnterGamingRoomNotice_NoFetch");
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Abp_room_C_EventEnterGamingRoomNotice_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventEnterGamingRoomNotice
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventEnterGamingRoomNotice()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventEnterGamingRoomNotice");
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Abp_room_C_EventEnterGamingRoomNotice_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventRoomRelease_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventRoomRelease_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventRoomRelease_NoFetch");
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Abp_room_C_EventRoomRelease_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventRoomRelease
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventRoomRelease()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventRoomRelease");
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Abp_room_C_EventRoomRelease_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventRequestRoomList_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventRequestRoomList_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventRequestRoomList_NoFetch");
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Abp_room_C_EventRequestRoomList_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventRequestRoomList
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventRequestRoomList()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventRequestRoomList");
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Abp_room_C_EventRequestRoomList_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventCheckInputRoomID_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventCheckInputRoomID_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventCheckInputRoomID_NoFetch");
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Abp_room_C_EventCheckInputRoomID_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventCheckInputRoomID
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventCheckInputRoomID()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventCheckInputRoomID");
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Abp_room_C_EventCheckInputRoomID_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventEnterRoom_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventEnterRoom_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventEnterRoom_NoFetch");
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Abp_room_C_EventEnterRoom_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventEnterRoom
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventEnterRoom()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventEnterRoom");
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Abp_room_C_EventEnterRoom_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventOpenRoomChatUI_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventOpenRoomChatUI_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventOpenRoomChatUI_NoFetch");
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Abp_room_C_EventOpenRoomChatUI_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventOpenRoomChatUI
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventOpenRoomChatUI()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventOpenRoomChatUI");
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Abp_room_C_EventOpenRoomChatUI_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventCloseRoomChatUI_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventCloseRoomChatUI_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventCloseRoomChatUI_NoFetch");
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Abp_room_C_EventCloseRoomChatUI_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventCloseRoomChatUI
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventCloseRoomChatUI()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventCloseRoomChatUI");
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Abp_room_C_EventCloseRoomChatUI_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventFetchInfo_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventFetchInfo_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventFetchInfo_NoFetch");
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Abp_room_C_EventFetchInfo_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventFetchInfo
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventFetchInfo()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventFetchInfo");
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Abp_room_C_EventFetchInfo_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventCompareClickRefreshTime_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventCompareClickRefreshTime_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventCompareClickRefreshTime_NoFetch");
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Abp_room_C_EventCompareClickRefreshTime_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventCompareClickRefreshTime
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventCompareClickRefreshTime()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventCompareClickRefreshTime");
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Abp_room_C_EventCompareClickRefreshTime_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventAfterEnterRoomList_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventAfterEnterRoomList_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventAfterEnterRoomList_NoFetch");
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Abp_room_C_EventAfterEnterRoomList_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventAfterEnterRoomList
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventAfterEnterRoomList()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventAfterEnterRoomList");
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Abp_room_C_EventAfterEnterRoomList_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventNotAnchor_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventNotAnchor_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventNotAnchor_NoFetch");
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Abp_room_C_EventNotAnchor_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventNotAnchor
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventNotAnchor()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventNotAnchor");
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Abp_room_C_EventNotAnchor_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventAfterLeaveRoomList_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventAfterLeaveRoomList_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventAfterLeaveRoomList_NoFetch");
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Abp_room_C_EventAfterLeaveRoomList_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventAfterLeaveRoomList
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventAfterLeaveRoomList()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventAfterLeaveRoomList");
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Abp_room_C_EventAfterLeaveRoomList_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventVersionNotMatched_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventVersionNotMatched_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventVersionNotMatched_NoFetch");
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Abp_room_C_EventVersionNotMatched_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventVersionNotMatched
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventVersionNotMatched()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventVersionNotMatched");
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Abp_room_C_EventVersionNotMatched_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventShowRoomCreateUI_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventShowRoomCreateUI_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventShowRoomCreateUI_NoFetch");
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Abp_room_C_EventShowRoomCreateUI_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventShowRoomCreateUI
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventShowRoomCreateUI()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventShowRoomCreateUI");
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Abp_room_C_EventShowRoomCreateUI_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventRequestJoinRoom_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventRequestJoinRoom_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventRequestJoinRoom_NoFetch");
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Abp_room_C_EventRequestJoinRoom_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.EventRequestJoinRoom
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// (BlueprintCallable, BlueprintEvent)
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void Abp_room_C::EventRequestJoinRoom()
|
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{
|
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static UFunction *pFunc = 0;
|
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if (!pFunc)
|
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pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.EventRequestJoinRoom");
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Abp_room_C_EventRequestJoinRoom_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
|
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_room.bp_room_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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|
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void Abp_room_C::UserConstructionScript()
|
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{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_room.bp_room_C.UserConstructionScript");
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|
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Abp_room_C_UserConstructionScript_Params params;
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|
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auto flags = pFunc->FunctionFlags;
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|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
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|
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pFunc->FunctionFlags = flags;
|
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}
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}
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