67 lines
2.5 KiB
C++
Executable File
67 lines
2.5 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_share.bp_share_C
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// 0x0074 (0x0344 - 0x02D0)
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class Abp_share_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FBP_STRUCT_ShareRoleData BP_STRUCT_ShareRoleData; // 0x02D4(0x005C) (Edit, BlueprintVisible)
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bool BP_Share_LbsTitleOpenStatus; // 0x0330(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x0331(0x0003) MISSED OFFSET
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struct FString BP_Share_Image_Path; // 0x0334(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x0340(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share.bp_share_C");
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return pStaticClass;
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}
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void EventClickQQZoneBtn_NoFetch();
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void EventClickQQZoneBtn();
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void EventClickClose_NoFetch();
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void EventClickClose();
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void EventShare_Push_NoFetch();
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void EventShare_Push();
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void EventShareToFriend_NoFetch();
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void EventShareToFriend();
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void EventSaveLocalFail_NoFetch();
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void EventSaveLocalFail();
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void EventGetRoleData_NoFetch();
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void EventGetRoleData();
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void EventSaveLocalSuccess_NoFetch();
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void EventSaveLocalSuccess();
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void EventClickQQFrientBtn_NoFetch();
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void EventClickQQFrientBtn();
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void EventClickWXZoneBtn_NoFetch();
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void EventClickWXZoneBtn();
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void EventClickSaveLocal_NoFetch();
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void EventClickSaveLocal();
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void EventStructShare_NoFetch();
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void EventStructShare();
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void EventShareFetchInfo_NoFetch();
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void EventShareFetchInfo();
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void EventClickWXFrientBtn_NoFetch();
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void EventClickWXFrientBtn();
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void UserConstructionScript();
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};
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}
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