Files
pubg/SDK/PUBGM_bp_teamup_classes.hpp
2026-05-02 14:30:03 +08:00

132 lines
11 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:51 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_teamup.bp_teamup_C
// 0x0178 (0x0448 - 0x02D0)
class Abp_teamup_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FString TEAMUP_CHS_NAME_DOUBLE; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString TeamUp_CrtTeam_ID; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool TeamUP_Shield_Lock_Solo; // 0x02EC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x02ED(0x0003) MISSED OFFSET
struct FString TEAMUP_CHS_NAME_SOLO; // 0x02F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString TeamUp_Click_Player_Name; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool TeamUp_Click_Player_IS_FRIEND; // 0x0308(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUp_Click_Switch_Camera; // 0x0309(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Teamup_Show_NewteachingGuide; // 0x030A(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x1]; // 0x030B(0x0001) MISSED OFFSET
int BP_EFFECT_POSITION; // 0x030C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamUp_Fill; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamUp_GameType; // 0x0314(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUp_IsSelfHost; // 0x0318(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUP_Shield_Lock_Double; // 0x0319(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUP_Shield_Lock_Quad; // 0x031A(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData02[0x1]; // 0x031B(0x0001) MISSED OFFSET
struct FString TeamUp_Quick_Msg_GID; // 0x031C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_TeamUpMenuInfo BP_STRUCT_TeamUpMenuInfo; // 0x0328(0x0084) (Edit, BlueprintVisible)
struct FString TEAMUP_CHS_NAME_QUAD; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int TEAMUP_TEAM_TYPE_DOUBLE; // 0x03B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamUp_CrtTeam_Count; // 0x03BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString TeamUp_My_User_ID; // 0x03C0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int TeamUp_Click_Switch_Camera_Time; // 0x03CC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUp_IS_LOCK_QUAD; // 0x03D0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData03[0x3]; // 0x03D1(0x0003) MISSED OFFSET
struct FString TeamUp_Host_ID; // 0x03D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool TeamUp_IS_LOCK_DOUBLE; // 0x03E0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData04[0x3]; // 0x03E1(0x0003) MISSED OFFSET
struct FString TeamUp_Quick_Msg_Content; // 0x03E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString TeamUp_Click_Player_ID; // 0x03F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool TeamUp_IS_LOCK_SOLO; // 0x03FC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_DestinyIsLock; // 0x03FD(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData05[0x2]; // 0x03FE(0x0002) MISSED OFFSET
int TEAMUP_TEAM_TYPE_SOLO; // 0x0400(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString TEAMUP_CHS_NAME_NONE; // 0x0404(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString TeamUp_Team_Type_Name; // 0x0410(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_TeamUpMenuInfo> BP_ARRAY_TeamUpMenuInfoList; // 0x041C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int TEAMUP_TEAM_TYPE_QUAD; // 0x0428(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamUp_Team_Type; // 0x042C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUp_Is_Matching; // 0x0430(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData06[0x3]; // 0x0431(0x0003) MISSED OFFSET
int TeamUp_Will_Change_Fill; // 0x0434(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamUp_Change_Team_Type; // 0x0438(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool TeamUp_AutoMatch; // 0x043C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData07[0x3]; // 0x043D(0x0003) MISSED OFFSET
int TeamUp_Change_Game_Type; // 0x0440(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x0444(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup.bp_teamup_C");
return pStaticClass;
}
void EventTeamUpClickCreateRoomBtn_NoFetch();
void EventTeamUpClickCreateRoomBtn();
void EventTeamUpEnterTrainingMode_NoFetch();
void EventTeamUpEnterTrainingMode();
void EventTeamUpFailOnMatching_NoFetch();
void EventTeamUpFailOnMatching();
void EventShowTopTip_NoFetch();
void EventShowTopTip();
void EventTeamUpChangeClassicGameType_NoFetch();
void EventTeamUpChangeClassicGameType();
void EventFetchTeamUpInfo_NoFetch();
void EventFetchTeamUpInfo();
void EventTeamUpUI_Push_NoFetch();
void EventTeamUpUI_Push();
void EventFetchInfo_NoFetch();
void EventFetchInfo();
void EventTeamUpLeaveTeam_NoFetch();
void EventTeamUpLeaveTeam();
void EventTeamUpNoRightForMatching_NoFetch();
void EventTeamUpNoRightForMatching();
void EventTeamUpClickQuit_NoFetch();
void EventTeamUpClickQuit();
void EventTeamUpClickPlayerInfo_NoFetch();
void EventTeamUpClickPlayerInfo();
void EventTeamUpAddFriend_NoFetch();
void EventTeamUpAddFriend();
void EventTeamUpClickTrainingBtn_NoFetch();
void EventTeamUpClickTrainingBtn();
void EventTeamUpClickAutoMatchBtn_NoFetch();
void EventTeamUpClickAutoMatchBtn();
void EventTeamUpUpdateClickPlayerInfo_NoFetch();
void EventTeamUpUpdateClickPlayerInfo();
void EventSetHasGuideNewteaching_NoFetch();
void EventSetHasGuideNewteaching();
void EventTeamUpDestinyLimit_NoFetch();
void EventTeamUpDestinyLimit();
void EventTeamUpChangeRingGameType_NoFetch();
void EventTeamUpChangeRingGameType();
void EventTeamUpChangeTeamType_NoFetch();
void EventTeamUpChangeTeamType();
void EventTeamUpClickKick_NoFetch();
void EventTeamUpClickKick();
void EventTeamUpChangeLeader_NoFetch();
void EventTeamUpChangeLeader();
void EventTeamUpNoHostRight_NoFetch();
void EventTeamUpNoHostRight();
void EventTeamUpClickExpand_NoFetch();
void EventTeamUpClickExpand();
void UserConstructionScript();
};
}